Left 4 Dead 2

Left 4 Dead 2

Swarm Mode
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Update: 18 Sep, 2022 @ 9:21am

- fixed some corruption cards
- balancing tweaks

Update: 17 Sep, 2022 @ 12:42pm

- decreased tank movespeed
- increased ground pound duration
- decreased charger hp
- decreased jockey grab movespeed

Update: 17 Sep, 2022 @ 8:57am

- Hotfix to disable environment cards

Update: 17 Sep, 2022 @ 8:24am

THE CARD SYSTEM COMES INTO PLAY: added corruption cards (randomized events)
made crows more visible
exploding common also affect other common
breaker will no longer appear to be throwing a rock when jumping
slightly reduced breaker jump distance
made exploder ability detonate quicker (now 3 seconds)
(hopefully) fixed hazards not spawning after a wipe
fixed alarm doors being able to call panic events multiple times
added a sound for alarm doors triggering

Update: 15 Sep, 2022 @ 11:34am

- Added exploding commons
- Fixed lingering visuals from common variants
- Fixed issue with alarm door signs being in the wrong location on some maps
- Reduced chance of crows spawning out of bounds or in unfair locations
- Improved common variants spawning method
- Increased horde timer to 180s

Update: 13 Sep, 2022 @ 12:20pm

- Reduced acid/fire common spawnrate

Update: 13 Sep, 2022 @ 11:47am

- Swarm circle is only spawned when the breaker jumps
- Scaled number of hazards with difficulty (doors and crows)
- Using the exploders primary attack will cause it to explode after a delay
- Added crows
- Fixed tank dmg in coop
- Decreased charger dmg from 12 to 10
- Fixed SI limits on custom campaigns

Update: 12 Sep, 2022 @ 5:35pm

- Fixed issue with addon name conflicting with vs version

Update: 12 Sep, 2022 @ 12:04pm