Rivals of Aether

Rivals of Aether

Hamood
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Update: 24 Oct, 2024 @ 8:49pm

v1.32 again
- added sfx to the first frame of forward special's startup

Update: 24 Oct, 2024 @ 8:41pm

v1.32
- decreased pratfall air accel multiplier (0.85 -> 0.7)

- decreased forward special hsp (10 -> 8.5)
- increased forward special normal finisher endlag (12 -> 14)
- increased forward special normal finisher on-hit cooldown (40 -> 60)

- decreased neutral air hitbox sizes
- increased neutral air landing lag (4 -> 5)

- increased up strong second hit base hitpause (7 -> 8)
- increased up strong second hit hitpause scaling (0.6 -> 1)

- increased down strong base hitpause (8 -> 10)
- increased down strong hitpause scaling (0.8 -> 1)

Update: 15 Oct, 2024 @ 1:49pm

v1.31
- touched up css/results art

- added victory bg

Update: 12 Apr, 2024 @ 11:40am

v1.30
- increased pratland time (8 -> 12)

- forward special's traveling hitbox can no longer break projectiles

Update: 18 Jan, 2024 @ 8:08pm

v1.29
- increased up special auto-activate height by 50px

- increased forward air sweetspot knockback scaling (0.9 -> 1)
- increased forward air sweetspot base hitpause (9 -> 10)
- increased forward air sweetspot hitpause scaling (0.95 -> 1)

- increased forward strong damage (11 -> 12)

- increased hitpause scaling on both hits of down strong (0.7 -> 0.8)

- increased forward tilt knockback scaling (0.3 -> 0.45)

- changed jab1 angle (65 -> 361)

- increased air friction (0.03 -> 0.04)

Update: 30 Nov, 2023 @ 9:31pm

v1.28
- decreased up air base knockback (9 -> 8)
- increased up air knockback scaling (0.7 -> 0.85)

- decreased neutral air landing lag (5 -> 4)
- lowered neutral air multihit base knockback (6 -> 5)
- changed neutral air multihit angle (50 -> 45)

Update: 15 Nov, 2023 @ 2:53pm

v1.27
- maybe fixed a bug with down special in matches with 3+ players???

Update: 9 Nov, 2023 @ 11:31am

v1.26
- changed neutral special angle (361 -> 40)

- reverted jab1 angle change (361 -> 65)

- increased up air damage (8 -> 10)

- increased down strong knockback scaling (1.05 -> 1.1)

Update: 7 Nov, 2023 @ 1:40pm

v1.25
- changed jab1 angle (65 -> 361)
- lowered jab1 endlag (16 -> 13)
- increased jab2 hsp (6 -> 7)

- changed forward air sweetspot angle (361 -> 40)
- increased forward air sweetspot hitpause scaling (.85 -> .95)

- decreased back air startup (7 -> 6)
- increased back air endlag (13 -> 14)
- changed back air angle (50 -> 45)

- fixed an error on down air's animation

- increased forward strong hitpause scaling (.95 -> 1)

- reworked down special code to use circular collision
- increased down special range to make up for the fixed detection system (145 -> 150)

- increased neutral special damage (12 -> 15)

- hitting up special now gives your double jump back [once per airtime]

- slightly changed colors on some alts

Update: 22 Oct, 2023 @ 7:38pm

v1.24