Rivals of Aether

Rivals of Aether

Hamood
Showing 11-20 of 35 entries
< 1  2  3  4 >
Update: 22 Oct, 2023 @ 7:37pm

v1.23
- decreased on-hit forward special cooldown (60 -> 40)

- decreased down air base knockback (6 -> 5)
- increased down air knockback scaling (.55 -> 65)

- changed neutral air angle (50 -> 55)

- decreased up strong startup (11 -> 10)

- increased forward strong hitpause scaling (.85 -> .95)

Update: 17 Sep, 2023 @ 3:27pm

v1.22

Update: 12 Sep, 2023 @ 12:37pm

v1.21
- decreased air friction (0.04 -> 0.03)
- decreased dash turn time (10 -> 8)

- decreased jab startup (5 -> 4)

- decreased back air landing lag (7 -> 6)

- decreased neutral air landing lag (6 -> 5)

- decreased forward air landing lag (7 -> 6)

- decreased up air endlag (14 -> 12)

- slightly increased size of down air spike hitbox

- decreased up tilt endlag (11 -> 8)

- decreased down special endlag (15 -> 11)

Update: 11 Sep, 2023 @ 10:29pm

v1.20
- decreased neutral air endlag (12 -> 8)
- removed hitstun multiplier from neutral air multihits

- decreased dash attack startup (10 -> 9)
- decreased dash attack endlag (14 -> 12)

- decreased back air endlag (16 -> 13)
- increased back air active frames (3 -> 5)

- decreased forward air endlag (14 -> 13)

Update: 1 Sep, 2023 @ 3:58pm

v1.19
- fixed the up tilt multihit change not working correctly

Update: 1 Sep, 2023 @ 3:57pm

v1.18
- lowered forward special startup (14 -> 12)

- lowered hamood-specific down special followup hitstun multiplier (0.65 -> 0.5)

- up tilt's multihit now sends through plats

Update: 31 Aug, 2023 @ 2:54pm

v1.17
- increased max fall speed (11 -> 12)
- increased fastfall speed (14 -> 16)
- increased initial jump vsp (10 -> 10.5)

- increased dash speed (6.5 -> 7)

- increased forward special finisher knockback scaling (0.8 -> 1.15)
- forward special's finisher now has its base knockback scale the closer you are to your starting y position
- increased forward special cancel extra hitpause (4 -> 7)
- decreased length of forward special on-hit endlag (20 -> 12)
- disabled fastfalling during forward special's pratfall
- fixed forward special not going into the command grab if you hit the other player on the hitbox's last frame

- decreased up strong startup (12 -> 11)
- increased up strong finisher damage (0 -> 5)
- increased up strong cancel extra hitpause (0 -> 4)
- changed up strong cancel angle (55 -> 65)
- increased up strong cancel damage (0 -> 3)

- increased up special cancel extra hitpause (4 -> 5)
- changed up special cancel angle (55 -> 60)

- increased down special followup explosion damage (5 -> 7)
- increased down special followup explosion hitstun multiplier (0.75 -> 0.8)
- hamood now takes only 0.65x hitstun if he's hit by his own alarm clock followup

- increased width of neutral air hitboxes
- increased base knockback of neutral air multihit (5 -> 6)
- changed angle of neutral air multihit (60 -> 50)
- added 0.7x hitstun multiplier to neutral air multihit
- changed neutral air finisher angle (55 -> 50)

- increased width of up tilt's grounded scoop hitbox

- increased down strong knockback scaling (1 -> 1.05)
- increased down strong damage (9 -> 10)

- changed forward air sourspot angle (55 -> 50)
- increased size of knee sweetspot
- increased forward air sweetspot damage (10 -> 12)

Update: 9 Jul, 2023 @ 2:53pm

v1.16
- increased up air base knockback (7 -> 9)
- decreased up air knockback scaling (0.9 -> 0.7)
- decreased up air landing lag (7 -> 6)

Update: 27 Jun, 2023 @ 11:52am

v1.15

Update: 8 Oct, 2022 @ 11:51am

v1.14
-increased down special follow-up knockback scaling (0.3 -> 0.9)
-increased down special neutral special interaction explosion base knockback (8 -> 9)

-removed white dstrong vfx

-fixed up special spawning hit fx when the pillow is thrown