Garry's Mod

Garry's Mod

Prop Cannon Tool ( Improved )
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Update: 20 May, 2020 @ 1:23pm

2020-05-20 23:31:32.19

https://github.com/dvdvideo1234/PropCannonTool/commit/803be88dcc60eeacb49bea876062dd83ea2997ff

Fixed: Prop cannon hook for kill crediting parameters
Fixed: Wire inputs `FireOnce` and `AutoFire` not working
Fixed: Numpad trigger functions for `FireOnce` and `AutoFire` (TOGGLED)
Added: Dedicated numpad controls for `FireOnce` and `AutoFire` (TOGGLED)
Integrate: Numpad setup handling in the `ENT:Setup()` method
Updated: Prop cannon overlay text now shows fire once and auto-fire
Added: Tool parameter descriptions tips are now available via language.*
Added: Dedicated methods for wire handling and wrapping
Added: Missing Ammo entity configurations
Added: Fired entities to the player's props list
Added: Ability to change cannon (GUN) model
Added: Reload clears the trace prop cannon
Utilized: Library rounding function
Utilized: Control panel methods for creating menu elements
Removed: Calls for `AddControl` where possible

Update: 19 May, 2020 @ 7:15am

2020-05-19 17:15:23.26

https://github.com/dvdvideo1234/PropCannonTool/commit/421a19b8fc2f06fa9dd8982b36f20d19103eda6d

Fixed: Infinite recursion trigger when multiple projectiles are set off

Update: 28 Oct, 2014 @ 1:00pm

Rearanging the code

Update: 27 Oct, 2014 @ 2:28pm

Fixed model selection

Update: 15 Jul, 2014 @ 7:48am

Ported the Prop cannon tool to Gmod 13