Project Zomboid

Project Zomboid

Resident Medic
Showing 1-10 of 10 entries
Update: 26 Jan, 2023 @ 4:05am

  • The Herbalist trait will now give the character the knowledge from the 'Medicinal Benefits of Herbs' book

Update: 17 Jan, 2023 @ 1:21am

  • Updated Korean translations courtesy of KimLeon

Update: 26 Oct, 2022 @ 5:25am

  • Added Item Rarity sandbox options
  • Default settings will keep rarities where they were at prior to this update

Update: 14 Oct, 2022 @ 10:09am

  • Modified item display categories when the Better Sorting mod is also active to better align with its naming conventions
  • The two recipe books will be displayed as part of the "Literature - Recipe" category within Better Sorting
  • Recovery items will be changed from "Recovery" to "Medical - Recovery" to keep them with other medical supplies recategorized by Better Sorting but keep this mod's items grouped together

Update: 8 Oct, 2022 @ 12:08pm

  • Added support for healing others in MP

Update: 28 Sep, 2022 @ 9:37pm

  • Added Korean translations courtesy of KimLeon

Update: 27 Sep, 2022 @ 9:03pm

  • Fixed EN item translation names for the recipe books

Update: 27 Sep, 2022 @ 8:25pm

  • Added EN translation files for items and recipes

Update: 27 Sep, 2022 @ 2:48pm

  • Fixed bug causing applied Bandages, Stitches, and Splints to be destroyed when all wounds are healed
  • Added First Aid XP gain when crafting mixed herbs and the Umbrella products
  • Changed how bodypart health is restored. Previously, healing recover items returned a body part's health to 100% if it was able to clear all wounds
  • Instead health will always be returned but the effect scales based on the strength of the recovery item and the user's First Aid level
  • Overall this won't have a major effect on their usage (instant healing of wounds), but you can use herbs to triage a fatal wound and keep yourself alive when you don't have time to stop and bandage yourself and don't have a stronger recovery item
  • Minor healing (Green Herbs/G) will restore 20-33% of a body part's health
  • Moderate healing (GG) will restore 40-66%
  • Major healing (GGG/GR) will restore 60-100%
  • FAS and the GRBY will always restore 100%

Update: 23 Sep, 2022 @ 5:14am