DayZ
GSC Gameworld Assets
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Update: 8 Jan, 2024 @ 5:06am

No Patch Notes, Small Fixes that were overlooked since november patches to main mod, nothing major.

Update: 20 Sep, 2023 @ 11:26am

Loading screen for "The Zone" Removed, Apologies for the mistake.
Other changes and fixes remain.

Update: 19 Sep, 2023 @ 11:19pm

- Added - 5x Ladders to Darkvalley_base_building4_1
- Added - 3x Ladders to Rostok_wild_building10
- Added - Marshes_structures_13 Door open/close animations
- Added - Military_building43 Gate open/close animations

- Fixed - 2x Ladder bugs in Deadcity_building8
- Fixed - Stairs Placement in Dead City

- Updated Textures - Agroprom_basement
- Updated Textures - Rostok_wild_building25_3
- Updated Textures - Rostok_wild_building27_1 - 2
- Updated Textures - Jupiter_Building_anom1_1 - 4
- Updated Textures - Jupiter_Building_33_terr1 - 4
- Updated Textures - Darkvalley_base_building4_1
- Updated Textures - RedForest_building9terrain_1 - 6
- Updated Textures - RedForest_building11terrain_1 - 4
- Updated Textures - Darkvalley_gas_station_baks

Update: 31 Aug, 2023 @ 10:57pm

Update: 9 Jul, 2023 @ 1:07pm

Fix #2 for winter error, apologies.

Update: 9 Jul, 2023 @ 12:40pm

Fix to missing textures.

Update: 5 Jul, 2023 @ 2:47pm

Update: 5 Jul, 2023 @ 2:30pm

Updated Custom Textures

Update: 29 May, 2023 @ 10:49am

- Fixed Agroprom_underground_9 to 13 - Collision, Ladders, Step/Bullet Sounds, (number 11 got a new texture).
- Fixed Agroprom_underground_11_proxy1 - Ladders where hanging off. Re-attached them to the wall so we can use them in the parent model
- Added Doors and Doorways to agroprom_underground_3, 14 and 2
- Replaced Textures in most agro_underground assets
- Replaced Texture escape_spline_terrain
- Replaced Texture escape_village_dugout_spline
- Replaced Texture Escape_village_traidershelter_spline
- Replaced Texture Jupiter_Overpass_28
- Replaced Textures Escape_tunnels_terrain_1 to 7
- Replaced Textures Escape_tunnel_marshes1 and Escape_tunnel_marshes4
- Replaced Textures Escape_underground_x2_terrain_1 to 10
- Added 2x New cooking pots Land_Y_CookingPot and Y_CookingPotItem (land class for mappers Item class for player/economy)
- Added OG's revised cooking config
- Added the animated lights light_lamp2 - 4 (lights are for your bunkers/labs/sids/dugouts) (scripts in dz_yanova_scripts.pbo)
- Fixed Jupiter_Overpass_2 large gate animations/sounds
- Fixed Agroprom_shahta (Fake agroprom lab entrance) Ladders/Textures
- Fixed Agroprom_underground_6 - hole in wall collision
- Fixed Agroprom_Underground_11 - Invisible wall in doorway

Update: 15 May, 2023 @ 6:36am

- Fixed Agroprom_underground_14 Collision, Footstep/Bullet Sounds and Ladders.
- Fixed Agroprom_underground_1 to 8 Collision, Footstep/Bullet Sounds, Ladders. Fan animations.
- Changed Model Textures. (If you are pulling models make sure you also take the new dz_yanova_textures.pbo or you will have issues)