RimWorld

RimWorld

Research Reinvented
Showing 11-20 of 67 entries
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Update: 20 Aug, 2023 @ 4:42am

[Auto-generated text]: Update on 8/20/2023 1:41:56 PM.
* Changed the emp grenade launcher unpatch to CE specifically.

Update: 20 Aug, 2023 @ 4:31am

[Auto-generated text]: Update on 8/20/2023 1:31:29 PM.

* Fix for various floor-related issues
* Fix for the ability to bypass prototype restrictions with minifiable things
* Fix for harmless error message while interrogating prisoners incapable of research

Update: 28 Jul, 2023 @ 10:08am

[Auto-generated text]: Update on 7/28/2023 7:08:29 PM.
* Small bugfixes related to androids and fabricors

Update: 27 Jul, 2023 @ 1:52pm

[Auto-generated text]: Update on 7/27/2023 10:52:11 PM.
* Slightly safer adjacency finder.

Update: 19 Jul, 2023 @ 2:51pm

[Auto-generated text]: Update on 7/19/2023 11:51:25 PM.

Update: 19 Jul, 2023 @ 10:45am

[Auto-generated text]: Update on 7/19/2023 7:45:33 PM.
* Fix towards category total progress readouts always reading zero
* Clear out invalid opportunites on save/load

Update: 18 Jul, 2023 @ 12:16pm

[Auto-generated text]: Update on 7/18/2023 9:16:17 PM.

* Further optimizations
* Internal fixes to opportunity detection should clear up prototype related issues
* Comms consoles other than the vanilla one should now get picked up
If you had issues and they persist (even after unsubscribing/resubscribing on the workshop or fully deleting and redownloading the mod through steam cmd), please report so!

Update: 17 Jul, 2023 @ 11:42am

[Auto-generated text]: Update on 7/17/2023 8:41:56 PM.

Update: 17 Jul, 2023 @ 9:44am

[Auto-generated text]: Update on 7/17/2023 6:44:27 PM.
* Removed several uses of LINQ to hopefully increase performance
* Toils_Recipe_DoRecipeWork patch changed to precache lookups and only apply on prototype recipes
* Massively increased XP gain across the board

Update: 16 Jul, 2023 @ 4:02pm

[Auto-generated text]: Update on 7/17/2023 1:01:59 AM.

* Prototypes now get the correct multiplied amount of work done.