Garry's Mod

Garry's Mod

[DrGBase] ULTRAKILL - Base & Assets
Showing 21-30 of 42 entries
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Update: 26 Apr, 2023 @ 8:19pm

Fixed an issue with Saving.

Adjusted some SFX.

Update: 25 Apr, 2023 @ 9:20pm

Hopefully fixed an issue with odd music bugs.

Fixed a bug with the Music Queue where it would start the music of the last spawned entity instead of the first spawned entity.

Fixed a bug where lua errors could be made by hitting sanded enemies.

Fixed a particle bug with the Blood VFX.

Fixed a bug with Blood VFX causing Lua errors.

Fixed some issues with the Flying Ai.

Adjusted Alert VFX to be 3D.

Add a New Prediction function

Optimized Code.

Tweaked Health Bar Visuals

Tweaked Subtitle Visuals

Changed Code to be more compatible with other addons.

Update: 9 Apr, 2023 @ 9:18am

Fixed a bug where certain huds wouldn't get rendered.

Update: 8 Apr, 2023 @ 9:36pm

Fixed some bugs.

Update: 6 Apr, 2023 @ 6:00pm

Added a Backwards Compatibility check for people using an outdated version of gmod.

Keep in mind that you won't be able to reap the benefits of the new update without the newest version of gmod.

Pushed the Error Message for Ultrakill_SoundSystem behind the Developer ConVar.

Update: 5 Apr, 2023 @ 10:25pm

Added a New Sound System. This new system is meant to be able to imitate unity sounds.

Added ConVars for Sound Volume, and Music Volume.

Overhauled Music System.

Overhauled the Health Bar System to now be able to have multiple bars.

Overhauled Nextbot Aim.

Overhauled Parry & Interruption Code.

Overhauled Collision Code.

Overhauled SlowMotion & HitStop Code.

Overhauled IFrame Code.

Overhauled Phase Code.

Overhauled Stamina Code.

Overhauled Teleport Code.

Overhauled Flying Ai.

Added Projectile Relationships.

Added Projectile Collision.

Overhauled Projectile Homing Code.

Added a Weight Class system.

Added an ConVar to enable Ultrakill only Healing.

Added Hard Damage to the Healing.

Damage will no longer target players with God-Mode, meaning Addons that give IFrames should work now.

Redid Particle effects.

Redid Sand FX.

Redid Blood FX.

Rescaled Health Bar and Subtitles to be more like the game.

Cleaned up a lot of Code.

Fixed a bug that failed to scale ragdolls properly.

Fixed a bug that prevented animations from being smoothed.

Fixed a bug where PushEntity() would create problems with sequences that didn't have a rate of 1.

Fixed an insane collision bug.

Update: 2 Jan, 2023 @ 2:47pm

Change how Nextbot's aim against players.

Update: 1 Jan, 2023 @ 2:31pm

Added a New Subtitle System.

Added a New Health Bar System

Added a New Music System

Added Damage IFrames.

Added the ability for enemies to be made of sand.
(You can use the Sandify tool under DrGBase -> Tools - ULTRAKILL

Added the ability to heal from blood without any other addons required.
This is also compatible with Sand enemies.

Added a ConVar to multiply Non-Player damage to Ultrakill Nextbots

Added a ConVar to disable gibs.

Optimized Gibs.

Added a System to Automatically Precache anything from Ultrakill Addons.
This should fix lag spikes when a sound is played or a nextbot is spawned.

Added a System to prevent Disruptive Hooks that alter the pitch of sounds in slow motion.
( OUTDATED AS OF 2023-04-05 )
(Requires manual black-listing if you find an addon that has one such hook report it in the bug reports)

Update: 28 Oct, 2022 @ 1:41am

Update: 26 Oct, 2022 @ 11:54pm