Smack Studio

Smack Studio

Chrome Dino
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Update: 13 Apr @ 1:40pm

v2.0

Overview

Chrome Dino was an abomination of a character before. Insane frame data, insane power, insane speed, insane everything. He was also just generally a bit boring to play as and against. The speed issue, however, is something that can't easily be solved. It's kind of the Chrome Dino's thing to go fast. So, I have added a major new gimmick that defines Chrome Dino's playstyle: Speed Up. Every time Chrome Dino uses its ultra, it gains a speed level, and all of its moves become faster. Chrome Dino already had broken frame data, so why not force it to work up to that point? The nature of this update means that EVERY move is drastically changed to fit the new system. Some will keep the identity of the old attacks, and others will be entirely replaced.


Animations [VISUAL]

Added entrance animation.
Added victory animation.
Added taunt.
Now based on an animation rig rather than sprites
All moves are SIGNIFICANTLY more distinct.


Hurtbox [BUFF]

Decreased horizontal size by 8.88%.
Increased vertical size by 2.13%.
Now fits Chrome Dino's body rather than being a box.

Stats [REWORK]

Now all scale based on speed level.

Speed Up [NEW MECHANIC]

Chrome Dino can now use its ultra to permanently increase the speed of EVERYTHING..

Jab [NEW MOVE]

The tiny arm swing has been replaced with a head poke.

Forward Tilt [NEW MOVE]

The head poke has been replaced with a kick.

Up Tilt [NEW MOVE]

The head stab into an arc has been replaced with a head swing.

Down Tilt [NEW MOVE]

The head poke has been replaced with a tail sweep.

Dash Attack [NEW MOVE]

The roll has been replaced with a body slam.

Side Strong [MAJOR REWORK]

Entirely redone to fit the Speed Up system.

Up Strong [NEW MOVE]

The logo spin has been replaced with a tail swing.

Down Strong [NEW MOVE]

The double head poke has been replaced with a ground slam.

Neutral Air [NEW MOVE]

The roll has been replaced with a tail spin.

Forward Air [NEW MOVE]

The head poke has been replaced with a head slam.

Back Air [MAJOR REWORK]

Entirely redone to fit the Speed Up system.

Up Air [NEW MOVE]

The upwards head poke has been replaced with a head swing.

Down Air [NEW MOVE]

The downwards head poke has been replaced with a ground pound.

Neutral Special : Tyrant Sway [NEW MOVE]

The fireball has been replaced with a backsway command dash with multiple followups.

Side Special : Create Cactus [RELOCATED MOVE]

The stun roar has been replaced with the cactus from the old down special, retooled to be a projectile shield.

Up Special : Create Cactus [MAJOR REWORK]

Instead of being carried by the Pteranodon, Chrome Dino now transforms into it. Completely reworked for Speed Up.

Down Special : Spin Driver [MAJOR REWORK]

The cactus has been replaced with a command grab that fills Ultra meter.

Grab [MAJOR REWORK]

Entirely redone to fit the Speed Up system.

Forward Throw [NEW MOVE]

The leaping spin toss has been replaced with a headbutt.

Back Throw [NEW MOVE]

The leaping spin toss has been replaced with a suplex.


Up Throw [MAJOR REWORK]

Entirely redone to fit the Speed Up system.

Down Throw [NEW MOVE]

The leaping spike has been replaced with a knockdown.

Forward Dodge [MAJOR REWORK]

Entirely redone to fit the Speed Up system.

Back Dodge [MAJOR REWORK]

Entirely redone to fit the Speed Up system.

Spot Dodge [MAJOR REWORK]

Entirely redone to fit the Speed Up system.

Air Dodge [MAJOR REWORK]

Entirely redone to fit the Speed Up system.

Next Level [NEW MOVE]

The meteor has been replaced with a permanent speed buff.

Sands of Time [NEW MOVE]

A new ultra that replaces Next Level when at speed level 5.

Update: 3 Oct, 2022 @ 4:25pm

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