Sid Meier's Civilization VI

Sid Meier's Civilization VI

Nationalism Rocks Empires
Showing 1-4 of 4 entries
Update: 1 May, 2024 @ 10:03am

OFFICIAL RELEASE
  • Ended the experimental phase of this mod.
  • Increased amount of Culture received from the Cultural Diversity policy from +1 to +4.
  • Increased amount of Tourism received from the Ethnic Tourism policy from +1 to +4.

Update: 28 Jul, 2023 @ 10:16pm

POLICY CARDS UPDATE

  • Added 4 new policy cards to help manage the loyalty penalty from Nationalism, as well as to use the unique culture of the cities you conquered to boost your culture development.

(As this is classified as an "experimental mod" among my mods, updates will happen WITHOUT an official prior notice. This will continue until the mod can no longer be considered experimental.)

Update: 9 Oct, 2022 @ 7:56pm

- Removed the Loyalty penalty for occupied cities

Update: 9 Oct, 2022 @ 7:16pm