Conan Exiles

Conan Exiles

Isle of Men 3.1.8
Showing 41-50 of 242 entries
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Update: 28 Jan, 2023 @ 6:36pm

replaced decaying corpse containers with IoM Decaying Corpse containers
Added new unique crafters

Update: 22 Jan, 2023 @ 7:58pm

replaced dire wolves
replaced jungle giant boss
warpaint armor and new feats
new unique thralls

Update: 17 Jan, 2023 @ 7:20pm

Fixed magic door
New water dungie

Update: 14 Jan, 2023 @ 8:34pm

New Dungie
New Acheron Sorcerers

Update: 10 Jan, 2023 @ 8:21pm

Copied Swamp from EL map and kept all settings
renamed Jungle volumes to swamp to match
replaced particle effects in dynamic weather bps with constant heavy rain and falling ash 2/originally held dynamicweather_xxx
changed weatherclimateareas priority to 20, above the PP volumes and volcano to 25
added actor component to bpc in modcontroller
added bp_sc_weatherhandler to baseplayerchar
created a dependency of weather interface in the iom_component
Added IoM_BasePlayerChar and removed the above weather dependencies
Sun angle changed to 90 to match EL map in case that's the same as the 90 in the weatherclimatevolume. originally I had it 0
Added Levelbounds to Persistent Layer
change environment intensity in WS from 1 to 2
turned off cloud shadows
added light propogation to PP_swamp
Added weather effects to M_Landscape_Master7 material...
Lighting rework


Update: 3 Jan, 2023 @ 7:17pm

Embellished the volcano
added first custom crafter unique thrall (more later)
Dee Pee now "wanders"
fixed audio volume imbalances
New Forge location

Update: 2 Jan, 2023 @ 6:14am

Added Undead Pirate Dungeon
Added more sounds (created a nice cave/drip one based on an existing one)
Addressed some audio volume/sound class issues
Corrected a combat audio volume
Fixed water texture in the undead pirate cave

Update: 1 Jan, 2023 @ 3:35pm

Increased light injection to beach and desert
increased light to Scorched city with blues
Acheronian Fighters are now Acheronian Slavers
Acheronian Legate Prmi are now Acheronian Slavemasters
Acheronians have new weapons and armor
Added new combat music
Added environmental sounds in Club DP
Gussied up the hall
Fixed landscape deformation at a distance (was bugging the crap outta me)
Added the bird noises back
removed the lightning (the rain sound was unnerving with no rain)
Added new dungeon in the Scorched City

Update: 31 Dec, 2022 @ 5:30am

Redo of temperature system
Gussied up the Red Mother cave network (not yet done)

Update: 30 Dec, 2022 @ 7:23am

created Aesir Settlement
Added more injected lighting for various zones to bring up the dark areas
Recompiled shaders
Added WeatherClimateAreas for both jungle and volcano, but so far, not functioning as intended