Conan Exiles

Conan Exiles

Isle of Men 3.1.8
Showing 51-60 of 242 entries
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Update: 29 Dec, 2022 @ 6:10am

Adjusted bounding box on P_Rain and P_Rain2
Removed Dynamicthunderstorm
Embellished volcano fortress
Moved magic trainer
Added Dee Pee Companions
Set key UDS PP volumes to 0 priority (were at non-zero values)
Set Swamp and Volcano PP in UDS back to original values
Replaced UDS - aligned PP priorities to UDS
turned off shadowing in skylight, UDS and Directional Light (Sun)
Heightmaps set to 50k streaming distance
changed cooker from 4 to 0 (fastest)
Generated simplygon LOD static meshes for landscape proxies
Changed ocean from cheap oasis to expensive lagoon (set detail to high from low)
Added one WeatherClimateArea (swamp) just to make sure it didn't need one to stop from bugging out
Auto updated all Levelbounds (one was defo bad)
Adjusted LODs of landscapes
removed stray spawns, undermesh spawns and dee pee's trap
More cleanup, foliage, a big tower, etc
finally addressed all the preshadow build warnings
removed some ash and lava fire effect
removed cavern roof
Num LOD set back to 0 for all levels
cleaned out some spatial hash and audio registries that should NEVER have been attached to a level
further hull leveling
deleted all builtdata registries
Hull leveled from 1,0 to 7,1 (found enormous level bound)
Full map scrub
One special property volume covering the whole map with both settings
ripped out audio, fixed streaming issue
Adjusted light levels

Update: 22 Dec, 2022 @ 3:02pm

Graphics test of UDS sky sphere and ocean set to Low
Saved rain particles
added dynamicweather_thunderstorm
New Devkit

Update: 21 Dec, 2022 @ 9:37pm

Removed fire (aka lag) from lava dragons
Adjusted lava fiend fire
IoM_ActorComponent added
Dee Pee visuals
UDS Swamp alignment
turned up cloud shadowing and down overall intensity
adjusted volcano auto exposure
removed big special properties volume as a test

Update: 21 Dec, 2022 @ 6:29pm

Removed fire (aka lag) from lava dragons
Adjusted lava fiend fire
IoM_ActorComponent added
Dee Pee visuals
UDS Swamp alignment
turned up cloud shadowing and down overall intensity
adjusted volcano auto exposure
removed big special properties volume as a test

Update: 21 Dec, 2022 @ 6:11pm

Removed fire (aka lag) from lava dragons
Adjusted lava fiend fire
IoM_ActorComponent added
Dee Pee visuals
UDS Swamp alignment
turned up cloud shadowing and down overall intensity
adjusted volcano auto exposure
removed big special properties volume as a test

Update: 20 Dec, 2022 @ 3:34pm

Lava Dragon texture fix
New Lava Fiends

Update: 20 Dec, 2022 @ 12:46pm

More monsters and camps in the volcano
Adjusted Volcano lighting

Update: 18 Dec, 2022 @ 3:28pm

Weather changes
New Faction
Added some monsters
Added some occluders

Update: 17 Dec, 2022 @ 8:27pm

Streaming fixes and volcano occluders
Scenery level upgrades
various fixes to cave/dungeon levels

Update: 16 Dec, 2022 @ 9:05pm

More scenery levels
ocean swap
character creation visuals