Unturned

Unturned

Trilogy (Triple Classic Remastered)
Showing 1-10 of 12 entries
< 1  2 >
Update: 5 Jun, 2023 @ 4:05am

Fix the trees not spawning on the map

Update: 5 Dec, 2022 @ 12:09am

3.1.2.4
Quest Documentation and minor fixes - Changelog:
  • Fixed various quests and their documentation on the workshop page AND in the "Quest Guide.txt" included in the map folder.
  • The Jet Compressor for the "Top Gun" quest has been placed near the Submarine in Washington.
  • Adjusted terrain, foliage and objects placement around the Cape Rock area and surrounding terrain transitions between maps.
  • Corrected PEI's northern tile using the incorrect stone material.
  • Smoothed out terrain on the western beach connecting Washington and PEI.
  • Updated the Map and Chart to reflect the changes made in this patch.

Special thanks to Papaya Boneworks.
https://steamhost.cn/steamcommunity_com/id/xDEFCONxYoutube

Update: 21 Nov, 2022 @ 1:06am

3.1.2.3
Unturned is fixed again good stuff good stuff - Changelog:
  • Shelton Farm runway has been corrected to no longer be floating.
  • The bridge from Croadlay Junction to Washington has been adjusted to be more smooth.
  • Nelson's Hollow Bridge has been adjusted to be more smooth as well. beep beep!!
  • The Yukon fog effect has been removed to match the lighting of the rest of the map.
  • Minor adjustments to object placement around the Yukon map.
  • The hole near the entrance of Plateau has been fixed.
  • The floating foliage in the Off Limits has been fixed.
  • Map and Chart have been updated.

Special thanks to nightmare for reports.
https://steamhost.cn/steamcommunity_com/id/nightmareeeeeeee

Update: 12 Nov, 2022 @ 11:08pm

3.1.2.2
Unturned update broke a lot of stuff, if not everything - Changelog:
  • Fixed servers kicking people for mismatched assets in random locations throughout the map.
  • Adjusted the Alpha Valley tunnel to transition into a hill as it was incomplete from the back side. Thanks Tespy for the report!
  • The Deadzone now only requires a gas mask or bio hood to enter. This is because the Russia spawn tables are super unreliable to yield good loot when exploring the area.

Update: 3 Nov, 2022 @ 6:07am

3.1.2.1
Hotfix my bad boys! - Changelog:
  • Fixed entrance to the Yukon tunnel in Everett. Rebaked navmesh and folaige.
  • Removed floating trees and bushes from coastline near Kent Raceway.
  • Fixed various holes in the map.

Update: 3 Nov, 2022 @ 4:23am

3.1.2.0
Official Russia spawn tables, visual upgrades and more - Changelog:
  • The whole Deadzone (South-Eastern part of map) has had all spawns re-done to be the official Russia spawn tables for high tier military and special loot. Along with this Plateau has been visually upgraded with more detail and zombies.
  • The evidence for the Smugglers Cove quest has been adjusted to the ground to hopefully fix the bug not allowing players to collect it.
  • Brook Village has been visually upgraded as well and now uses Militia spawn tables along with some new zombies.
  • Updated loading screenshots as well as the workshop ones pertaining to the changed areas in this update.
  • Fixed bridges around the map using "bridge line" instead of "bridge cap".
  • Various changes to the config.json

Also some hidden changes... I'd suggest exploring while looking closer than usual.

Update: 24 Oct, 2022 @ 1:18am

3.1.1.9
New Military Checkpoint and prep for new quests - Changelog:
  • Added new military checkpoint on the Nelson Memorial Bridge leading to the Deadzone. This location shares the same loot as Confederation Bridge and Summerside Military Base. (Suggested by: Calestial)
  • Updated Chart, GPS and Config.json to reflect changes made.
  • Added cargo evidence near Heritage Valley.
  • Updated workshop preview image.

Update: 21 Oct, 2022 @ 11:48pm

3.1.1.8
Removal of MK II Easter Egg - Changelog:
Unfortunately due to the MK II quest not working in certain aspects, It had to be removed from the map to ensure the best play experience. I tried everything to try and get it working on the Trilogy map but alas I was defeated. I hope you guys understand and I'll make sure to double check everything before a big implementation like that in the future. Thank you again for your continued support!
-Try S0lo M3
  • All content related to the MK II Easter Egg have been removed from the map.
  • Improperly placed player spawn in Yukon have been fixed.

Update: 21 Oct, 2022 @ 5:02pm

3.1.1.7
Patch 2 - Changelog:
  • The Deadzone in the South-East of the map now contains Wolf and Bear spawns throughout the area. These mobs are hostile so be ready to fight.
  • Corrected the foliage on Courtin Isle as it was littered with shore pebbles from Washington.
  • The Liberator node has been adjusted to be on the ship instead of below.
  • SecretLab node has been added for the MK II quest.

Update: 21 Oct, 2022 @ 6:51am

3.1.1.6
Hotfix - Changelog:
  • The area surrounding the altar has been updated with docks, tipi's and other decorations. Along with this there are native zombies that use the "camp" spawn tables.
  • The Map and Chart have been updated to reflect the map changes.