Stellaris

Stellaris

More Primitives [4.0.x]
Showing 21-30 of 32 entries
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Update: 7 Apr, 2023 @ 7:50am

Update: 25 Feb, 2023 @ 11:27am

- Bugfix (Artificial planets won't turn into other planet classes anymore)

Update: 31 Jan, 2023 @ 8:44am

- Tiny localisation fix

Update: 29 Jan, 2023 @ 4:31am

- Small Bug Fixes

Update: 21 Jan, 2023 @ 12:42pm

- Added an Event + Special Project for Early Primitive Civilizations
- Added an Event for entering the Apocalyptic Age
- Premature Atomic Age Added

Update: 19 Jan, 2023 @ 11:14am

- Contact event where early & late stage primitives notice the player when terraforming a planet added, reaction
dependent on their ethics
- Primitive Age spawn rates adjusted
- Event trigger time adjusted

Update: 17 Dec, 2022 @ 4:50am

- Bugfixes (Missing exist clauses)
- Scripted Primitive System added

Update: 8 Dec, 2022 @ 12:57pm

- Small Tweaks (Event trigger time, Space Age Purifiers now actually launch a small satellite, Modifiers, ...)
- Planet Modifier related events (Weak Magnetic Field) added
- Special Projects added
- Added a few new primitive buildings + jobs
- Fixed primitives not taking jobs

Update: 8 Dec, 2022 @ 8:40am

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Update: 6 Dec, 2022 @ 12:43pm

- Added primitive encounter events (when encountering certain ages for the first time)
- Added Regression Age + Kessler Syndrome Event & Special Project
- A visible fleet now actually launches from the home planet if primitives colonize a planet in their solar system