Arma 3
Enhanced Zeus Modules
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Update: 21 Nov, 2024 @ 12:00am

Update: 20 Nov, 2024 @ 11:47pm

Update: 20 Nov, 2024 @ 9:58pm

2.1
Additions:
Added Mortar Area module to AI Supports
Added Particle Effect module to Special Effects
Added AO Markers module that highlights an area of the map
Added Change Date module to change month and day. Years cannot be changed for some reason

Changes:
Changed Create Ship modules no longer require a boat. A boat is only required to set the direction of the spawned boat
Changed the Arsenal Airdrop to spawn an AIO Arsenal
Changed Toggle Invincibility to Toggle God Mode
Changed Create IED module to show up on the mine detector
Changed 3D Speak Module to use consistent UI design
Changed Remove Teamkillers module to set players to 2000 rating, not a million
Changed Mute Server modules to one module that toggles back and forth
Changed Hide Object and Un-Hide Object to one module Toggle Hidden Object
Changed Edit Object Attributes module to have consistent UI design
Changed Countdown module to appear more aesthetically pleasing
Changed Change Date module to Change Time and added sunrise and sunset times

Fixes:
Fixed 3D Speak module appearing through terrain and across the map
Fixed crew didn't get deleted from attached objects
Fixed issue where Game Mod wasn't disabled automatically
Fixed Game Mod could enable and disable the Game Mod slot
Fixed God Mode Fences would apply to knocked over walls
Fixed issue where Jukebox would skip the selected song when adjusting the seek
Fixed Auto Add to Interface was always set to false
Fixed Disarm module did not work on remote clients
Fixed issue where the Heal / Revive All module would spam the Zeus' chat with systemChats

Removals:
Removed Toggle Unit Carelessness module
Removed Full Arsenal in favor of AIO Arsenal
Removed the Send Server Message module in favor of the Send Subtitle Message
Removed Set View Distance module in favor of using Enhancement Pack Core
Removed Fire and Smoke Pillar modules in favor of new Particle Effect module
Removed EMP module in favor of Toggle Lamps module

Update: 13 Nov, 2024 @ 3:02pm

Update: 12 Nov, 2024 @ 12:26am

"Added CDLC Compatibility when using the Enhancement Pack CDLC System",
"Added option to disable the auto cleaner system",
"Added Reset Player Loadout and Kill Player modules",
"Changed Game Moderator slot to be disabled by default",
"Changed the Anti-Cheat system to support custom scenarios with non-standard curators",
"Fixed issue where create Zeus unit would cause EZM to crash if the player didn't have a Zeus curator",
"Removed most custom factions to reduce bloat. They can be optionally loaded via their own composition."

Update: 27 Sep, 2024 @ 2:38am

Update: 29 May, 2024 @ 10:48pm

Hotfix for a bug with custom faction heli pilots ,changed some other faction stuff too

Update: 29 May, 2024 @ 2:31pm

"Added LDF+ Faction",
"Added new EZM eventhandler 'onZeusInterfaceClosed'",
"Fixed issue where some aircraft weren't the dynamic loadout variant",
"Fixed issue where the wrong position was provided to certain functions",
"Removed systemChat messages that showed up when using garrison town module"

Update: 15 May, 2024 @ 12:32pm

Added aircraft spawned over water spawn flying (instead of in the water instantly dying)
Added new EZM eventhandler 'onZeusInterfaceOpened'
Fixed issue where the Zeus could be seen with 3rd party scripts running that show player positions when remote controlling
Fixed issue where Zeus could be incapacitated if remote controlling a vehicle and then releasing control
Fixed issue where the Zeus could get kicked for delete vehicle count restrictions when using cleanup tools
Fixed issue where custom faction compositions were spawning incorrectly
Fixed issue with various functions retrieving the wrong position and failing to function

Update: 25 Apr, 2024 @ 6:43pm

"Added new building interiors",
"Added new faction, Syndikat+. Contains both Syndikat and Looter units with some fancy vehicles",
"Added first implementation of EZM Eventhandlers. Only onManCreated and onVehicleCreated are available for now",
"Fixed issues when spawning building interiors would decrease performance because they weren't simple objects",
"Removed Zeus holster keybind when out of interface. Just use Enhancement Pack"