DayZ
RaG_BaseItems
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Update: 21 Mar, 2023 @ 10:04am

fixed: A NULL pointer related to Foodstages when adding food which can not decay
fixed: Filling the Portafilter with the Coffee Jar didn't always transferred the correct quantity
added: You can now adjust the volume of the gramophone (100% - 50% - 20%)
changed: Beer Barrel liquid transfer rate is now much faster.
tweaked: Waterbarrel collects Water a bit faster now
added: Expansion Codelock compatibility including raiding

Update: 18 Mar, 2023 @ 2:21pm

added: Firewood Holder - Can store up to 80x Firewood + 5 Slots for Bark + 6 Cargo for Matchbox, Petrol Lighter etc. - Can be crafted on the Workbench. Needs 100x Metal Sheets.
added: Fridges can now hold your Edibles up to 8 days fresh. A Power Source is required. You will hear a quiet humming noise when it's connected to a Power source.
fixed: Beer Barrel couldn't be filled on other Containers with Water as source (Waterbarrel for example)
fixed: A Bug which made it possible to brew Beer without losing Hops.
fixed: Waterbarrel could be attached to the Barrel Shelf
tweaked: Further Model optimisations

Update: 14 Mar, 2023 @ 1:45am

fixed: Braziers could only be lit after the first initialisation
fixed: Manikin didn't update all selections properly
fixed: Crates which can be attached to the Crate-Shelf can now be taken in hands when full for easier organising afterwards.
changed: removed Open/Close function on Ammo Cleaner to reduce inputs when being connected to a Power source.
changed/reworked: Gramophone and Vinyls scripted classes - you can now easily extend and add your own Vinyls/Sounds.

Update: 7 Mar, 2023 @ 4:38am

Compatibility Fix for other logging mods using GameLabs

Update: 7 Mar, 2023 @ 3:32am

Update: 23 Feb, 2023 @ 2:39pm

RaG Baseitems update

added: Weapon Cleaner - Has a Weapon slot, a Pistol slot and cargo for attachments like Magazines to repair.
added: Cleaning Patches and Cleaning Solvent - needed for the Weapon Cleaner!
added: Static Trashcan - same as the normal one, but without sound and without the possibility to dismantle.
fixed: Braziers will spent heat
fixed: Furnace Gas Canister displayed "pieces" instead of quantity(ml)
fixed: A meat slot/proxy of the Barrel Furnace had the same name as vanilla causing to break the meat proxy of the sharpened stick

INFO:

Weapon Cleaner:

The Weapon Cleaner comes with its Kit. Once placed, you can either attach a Weapon, a Pistol, or put something inside its Cargo (Magazine for example).
What can be repaired? And how do i know if any modded Weapon or Magazine etc can be repaired?
Simple: If something can be repaired with the Vanilla Weapon Cleaning Kit, then it can also be repaired on the Weapon Cleaner. This way no overrides are needed and no compatibility issues can appear.
You can only clean 1 Item/Weapon at a time. This also means, that the Weapon Cleaner will only hold 1 Slot OR 1 Item in its Cargo.
Example: If you attached a Weapon to its Weapon slot, you can not attach a Pistol in the Pistol slot and put anything in its Cargo and so on.

How does it work?

- Attach a Weapon or Pistol or put anything in its Cargo
- Attach Cleaning Solvent
- Attach Cleaning Patches
- If the Item attached or in its Cargo is valid (valid = can be repaired and is either worn, damaged or badly damaged), then
- Start the Cleaning process
- As a result your attached Gun will be pristine and the Solvent and Patches will loose some quantity.



Static Trashcan Info:

You can place the Static trashcan using DayZ Editor or VPP etc, but make sure you only spawn it once and NOT every restart like you would with other static items.
Let it spawn once through init.c or whatever method you're using and then disable it for the next restart. Add it to types as any other item and give it a high lifetime (provided in types).
If you don't do the above, you will end up in duplicates each restart - you were warned :)

Update: 16 Feb, 2023 @ 5:08am

fixed: 1.20 possible variable names conflict log-spam
fixed: Coffee Mugs, Cups and Thermos could receive other liquids than coffee when transferred from other Bottles
fixed: Sewing Case attachments weren't detachable while holding in hands

Update: 11 Feb, 2023 @ 5:07am

added: Barrel Shelf - you can attach up to 9 Barrels to it
fixed: Light sources could duplicate under certain conditions causing frame drops

Update: 7 Feb, 2023 @ 11:08pm

Update: 7 Feb, 2023 @ 2:22am

added: Teddybear Shelf - once placed by its Kit, you can attach up to 35 Teddybears to show off at your Base for for maximum masculinity.
added: Teddybear RaG Style (retextured Vanilla Teddybear)
added: Barrel Furnace and Furnace Gas Canister - once pplaced by its Kit, you can attach/bake up to 14 Steaks/Lards/Filets.
fixed: Greenhouses now properly prevent Infected and Animals to walk through. Animals like Bears can still Bug through in proper DayZ Style though.
changed: Increased Health of the Big Safe