Noita
More Creeps and Weirdos
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Update: 8 Feb, 2023 @ 6:30pm

Mass Wet & Mass Jarate now immediately apply a layer of their respective stain
Mass Poly & Mass Chaotic Polymorph now apply their liquid stain instead of immediately polymorphing, in short, this means you can fungal shift the liquid to something else
Fixed Aesthete of Heat spamming death voicelines on final phase transition
Fixed Custom Perks not being removed at the perk removal altar
Fixed more stuff bosses not receiving health boost in More Creeps
Locust Swarm now spawn in the sand caves for easier access
Essence of Fungus now spawns in Parallel world East 1 and Parallel world West 1
Removed Spell Evolution Compatibility Mode as it's no longer necessary

Update: 29 Jan, 2023 @ 9:12am

Splitshot no longer copies modifiers
Slightly nerfed Overzealous Polymage loot
Relocated Scorched Notes to the blob cave
Reduced the recharge time of all mass status spells
Fixed Greater Coldgazer not spawning in Newgame+
Fixed Fairy immortality not working in Alt Biomes aquifier
Optimised Mass Materia Conversion
Optimised Biome difficulty tracker script
Optimised Musical Ghosts
New Spell: Mass Burrow
New Spell: Mass Chaotic Polymorph (Experimental Spell)
New Spell: Mass Infiltration (Experimental Spell)
Removed Spell: Summon Jattimato

Update: 21 Jan, 2023 @ 8:26am

Fixed missing Japanese Translations

Update: 20 Jan, 2023 @ 7:51pm

12/01/2023 - Minor Update
Master of Trolling's aura now provides berserkium effect to the player if charmed
Fixed Magic Devourer not activating certain spell effects
Fixed Devouring Ghost not activating certain spell effects

Update: 12 Jan, 2023 @ 5:12am

Fixed JP Translations not appearing with Spell Evolutions compatibility
Giga Bomb can now be used with bombs materialised

Update: 12 Jan, 2023 @ 2:55am

Added Japanese Translation provided by Slack (tt.v/discordine_slack)
Knowledge of Kings spell no longer appears in Conjurer
Added sound effect for alt fire teleport spells failing to cast when the wand doesn't have enough mana
Slightly reduced health of Magic Devourers appearing in the Temple of the Art
Creatures of the same faction can now infight if afflicted by targetter
Minecart Hiisi no longer have buoyant minecarts
Freezing Enlightened Alchemist now produces 40% more freezing vapour
Added an extra hint for a secret inside a place of plentiful wood
Drastically reduced Divine Being's shield cooldown
Drastically reduced Aesthete of Heat's healing phase cooldown
Drastically reduced Status Ailment Drone's extinguish cooldown
Drastically increased maximum number of fairies which can be onscreen at once
End Credits for beating the mod now scroll slightly slower
Fixed Delusional Creatures being seen by other creatures... they're only inside your head afterall
Fixed some enemies not being affected by Destruction
Fixed Whisps being vulnerable to fire damage
Fixed creatures getting angry at poor innocent (immortal) cats
Fixed Aesthete of Heat's deathcross attack not being indicated for users playing with very low particle count
Fixed Hyper Fungal Shift's sprite being a little too fungusy
Code optimisations from Copi
Code optimisations from Conga Lyne

Update: 26 Dec, 2022 @ 6:50am

27/12/2022 00:19 Hotfix
Fixed Delusional creatures being polymorphable
Fixed Master of Transmutation being serialised (basically, never unloaded)
Fixed bug sometimes preventing Creature Shifts from occurring
Added new creatures to the Creature Shift list
Divine liquid now lasts slightly longer when consumed, but it's stains wear off faster

Update: 23 Dec, 2022 @ 4:01am

1.1.3
Message of the day now automatically updates when the day changes
Slightly reduced spawnrate of Psychic Bats
Polymorph Crystals can no longer spawn at the exits to all holy mountains. previously this protection was only added to the Temple of the Art, but it should now apply everywhere
Relocated the Scorched Book to the Lake Glimmer Bunker, the Brimstone still spawns inside the Hiisi secret shop
Fixed Certain Cold Gazers having incorrect damage multipliers (immune to fire but vulnerable to ice...?? oops)
Fixed some creatures/entities missing from the Conjurer entity spawn menu
Fixed special event MOTD signs to appear at proper times
Coldgazer is now significantly more vulnerable to fire damage
Improved Greater Gazer sprites
Firecharge now provides 20% more damage
Guaranteed Brimstone spawn in the Hiisi base secret shop no longer burns the shack down every time
Reduced Sentry's damage in earlier levels by 25%
*Something* is now slightly harder to see
Aesthete of heat now heals significantly more in Purgatory & Nightmare
Added a new hidden creep
Added some unused enemies to the portal trap pixelscene
Added new rare spawns to keep you on your toes
Added this line to the patch notes purely to say, I know you're reading these

MoCreeps has genuinely been a really enjoyable project and it's been fun meeting a lot of cool people along the way, if you're curious about the future of the mod, please view the long patch notes for the 1.1.0 update and scroll to the bottom.
https://docs.google.com/document/d/1itawN-U7xCXA1NWYBZT46eArcbivZh839QwK7BQ0sas/edit?usp=sharing
With all that said, thankyou for playing everyone! I'll be waiting to see if anyone can "beat" the mod, best of luck in your adventures~

Update: 22 Dec, 2022 @ 6:23am

Hotfix

Added Russian translations to some missing text
Added extra hint glyph.. somewhere musically sandy
Added a smoke effect when Hiisi transform into Santa
Slightly reduced durability of Aesthete of Heat in Nightmare & Purgatory
Slighly increased Abandoned Orchestra's delayed attack damage
Fixed Revenge Reflection copying Discord Fairy teleport bolts
Fixed MOTDs not spawning in Noitavania
Fixed Abandoned Orchestra's delayed attack not being able to hit you
Cat Wand now has slightly less projectile slowdown

Update: 21 Dec, 2022 @ 5:23am

Fixed compatibility issue with Worse Enemies
Fixed bug related to credits not appearing in some circumstances
Updated Fungal Shift Spell sprites
Updated Giga Bomb Hiisi's sprite to improve the throwing animation
Cats now Sneeze at acceptable levels