RimWorld

RimWorld

RimNauts 2
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Update: 20 Jan, 2023 @ 9:02am

Check out the details for this update on the GitHub[github.com]

Update: 19 Jan, 2023 @ 4:03pm

Update 3.1.2
- Fix spelling mistake
- Add metadata for Universum in the about section

Update: 19 Jan, 2023 @ 2:47pm

Update 3.1.1
- Fix issue with mod extensions not loading

Update: 19 Jan, 2023 @ 2:04pm

Update 3.1.0
- Separate Universum code from this mod
- Move all hardcoded strings to XML for translators

Update: 18 Jan, 2023 @ 10:05am

Update 3.0.1
- Fix issue with saved settings not being null safe on the first load
- Fix issue with Regrowth: Core

Update: 17 Jan, 2023 @ 2:40pm

Update 3.0.0
- Add a light version of the oxygen/decompression system utilizing the EVA tag, as Save Our Ship has to make it compatible with other apparel mods
- Rework the temperature system to behave as outer space
- Change UI to show the status of Vacuum, Airtight, and Leaking instead of Outdoors, Indoors, and Unroofed in space
- Identify vacuum terrain as a leak in the room and apply decompression/suffocation
- Initial work on my outer space framework, Universum, is added to this release built-in to RimNauts. Universum's features include automatic caching for performance and customizability, as every module added through this will be toggleable in the mod settings.

Update: 10 Jan, 2023 @ 5:10am

Update 2.3.1
- Fix issue with Geological Landforms making it fully compatible

Update: 21 Dec, 2022 @ 7:44am

Update 2.3.0
- Allow SOS2 ships to land on asteroids
- Set NEO map size to user specified size during world creation
- Remove requirement for shuttles to transfer from orbit to asteroid

Update: 16 Dec, 2022 @ 3:10am

Update 2.2.0
- Added SOS2 oxygen compatibility to spacesuit

Update: 15 Dec, 2022 @ 5:34pm

Update 2.1.0
- Added spacesuit for pawns to safely explore the outer space