DayZ
WendigoCreature
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Update: 7 May @ 10:34am

Added New Item To Obtain From Skinning The Wendigo - Wendigo Antler.

Added Item To Obtain From Skinning The Wendigo - WendigoSteakMeat - Vanilla HumanSteakMeat retexture.

Added New Weapon - Antler Knife.

Added New Weapon - Antler Combat Knife.

Added New Weapon - Antler Hunting Knife.

Added recipes for antler knifes. Wendigo Antler + most sharp items = Antler Knife.

Increased Wendigo body and antler (same texture) resolution - 1024 losses too much antler detail.

Increased Wendigo Accessories resolution - 1024 losses too much detail.

Anim graph adjustments - Fixed anim desync - Anim lockup in idle states after hit que performed and idle state parameter change. Corrected conditions to continue transitions. Reconfigured hit transition conditions, now seems to be reacting correctly.

Anim graph adjustment - bypassed stand2croch anm to eliminate slide forward to crouched position. Now just blend from standing idle to crouched.

Anim graph additions - configured rotation nodes for wendigo head look ability. Not behaving in game as expected, disabled transition for now.

Update: 27 Apr @ 1:06am

Reduced Wendigo Hit Damage By Half.

Adjusted Wendigo Fur RVMAT - Lightened Diffuse.

Adjusted all wendigo RVMATS - Increased Specular.

Configured Wendigo Step Sounds.

Adjusted Anim Graph - Adjusted Hit States and Crouching Walk Blend - not currently how i would like.

Removed ground model from wendigo clothing attachment configs as they were staying behind after wendigo was skinned.

Adjusted AI config - Increased walking minimum speed, to utilize idle state blending. - Decreased running maximum speed.

Increased speed of Calm_StretchArms01 anim from 30 fps to 50 fps.

Added New Item To Obtain From Skinning The Wendigo - Wendigo Heart.

Wendigo Heart - Must be consumed raw cannot cook the heart - plan to add ruined stage when cooked, improves player stats. Food, Water and blood. But comes with a cost. Player gets sick of course form eating raw food and impairs vision. So get somewhere safe while recover.

Update: 22 Dec, 2024 @ 7:10pm

Changed Wendigo model to higher poly version. wendigo_v2.

Changed model damage zones - Hits land where they should.

Added Slots and Proxys for High poly Attachments - Fur, Skulls and Antlers.

Adjusted anim graph - Reduced entrace to crouch state. Further modifications Coming.

Increased wendigo size by one tenth.

Updated server files - Territory spawns not working atm. Infected spawner system rejecting creature_wendigo for some reason. For now spawn with static spawner.

Update: 7 Jan, 2024 @ 10:19am

Corrected team names and configured script for ai entity wendigo to ignore eachother.

Update: 8 Dec, 2023 @ 9:08pm

Reconfigured Damage System - Wendigo was way to easy to kill

Update: 7 Dec, 2023 @ 5:19pm

Finally fixed the crash when shot issue - sorry :(
Adjusted rvmats to get rid of glow
Adjusted ai agro intro

Update: 21 Jul, 2023 @ 8:12pm

Reworked materials - may adjust futhermore
Removed 4k textures and unneeded emats to reduce size of mod - Textures are now 1024
Wendigos no longer fight each other

Update: 3 Jun, 2023 @ 10:28am

Wendigo is now killable.
Wendigo can now cause damage.
Made changes to anim graph for smoother state transitions,
also removed head look to eliminate snap to A pose issue.

Update: 30 May, 2023 @ 4:36am

Update: 29 May, 2023 @ 6:51pm