Arma 3
NIArms SCAR Rifles
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Update: 18 Dec, 2024 @ 12:17am

V1.06
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Changed
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Materials
- Removed use of FresnelGlass as lighting fresnel value.

Update: 7 Mar, 2024 @ 4:21am

V1.05
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- Tactical Reloads (NIArms_Alt_Reloads) added to all weapons in set
- Case-change to several bones in animation/gesture model.cfg
- Materials/RVMATs (global)
-- Replaced SMDI format textures with SM format where applicable
- Replaced all usage of __ACCPANEL macro with explicit class declarations (Global,Breaking compiles)
- Removed longer rail covers from regular length siderails
- __MAGSWITCHCLASS in hlc_wp_SCARH_CQC_SRX_tranoflage now correctly points to 10-rounder subvariant
- hlc_wp_MK17IUR_556_AGC_x15 baseweapon is now hlc_wp_MK17IUR_556_AGC_x15

Update: 2 Nov, 2022 @ 11:01pm