Rivals of Aether

Rivals of Aether

Brook
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Update: 26 Aug, 2024 @ 3:26pm

v2.8

ignore_camera instead of ignores_camera

Update: 26 Aug, 2024 @ 3:20pm

8/26/24 Brook Bug Fix Patch

Fixed Jump Offsets
Fixed Online Outfit Bug
Added ignores_camera to clone to fix Camera Bugs

Update: 18 Feb, 2024 @ 1:08pm

v2.2.1

Fixed a bug with Projectiles hitting Clones putting the user into hitpause.
Added a Rivals RC to Brook that will have gameplay changed later.

Update: 23 Dec, 2023 @ 7:03pm

v2.2

It is the Year 20XMAS, and Brook has become a young mall Mrs. Claus who passes on children's wishes to Santa.

Brook is sporting a full new sprite set with Christmas themed attire with a large Candy Cane and a new Christmas Throne taunt to watch your opponent or to spread holiday cheer.


Brook Patch Notes

Small Sprites for better memory usage. (Brook only for now Miku will come at a later point. I need to push this update out before Christmas and didn't have Miku's ready)

Brand New Christmas themed alt skin
Two edited portraits
New HFX, Different SFX, New Projector and Projectile Sprites
Extra Menu Button to swap modes
Seven Alt Pallettes for this Skin

Brand New Taunt exclusive to the Christmas Skin
Taunt next to a taunting Rumia or Lumina for a secret (Rumia/Lumina player should press taunt during the secret)

Update: 1 Aug, 2023 @ 6:37pm

v2.4

Update: 11 Apr, 2023 @ 2:01pm

v2.0.2

Bug Fix:
Clone Dash Attack now works again

Update: 5 Apr, 2023 @ 11:49pm

v2.0.1

Projector no longer moves while clone is being hit.
Projector now plays a visual effect and sound effect when hitting the bottom blastzone
Clone being broken while projector falls to the void no longer causes a visual bug
Grabs/Throws now properly lerp through the ground and shouldn't cause freezing when grabbing an opponent through the side of a wall.

Update: 2 Apr, 2023 @ 7:48pm

v2.0 two

Fixed offsets

Update: 1 Apr, 2023 @ 9:51am

Update v2.0 Grabs and Rework

Thank You to Jordan???#0878 for helping me with this patch specifically with changing frame data, kb values and sounds
Thank you to OpenGunner#7072 for the sound functions Jordan used

Main Changes:

Added a brand news grab and 4 throws + Pummel on Grounded NSPECIAL input.
Marth Grab Range
Leek is now aerial NSPECIAL instead of NSPECIAL
Sounds have been completely reworked and have been adjusted on moves where needed
Added a new VFX for medium strength attacks

Balance:

Jab 2
+ Angle [45 -> 60]

FAIR (Strong Kill Move -> Strong Combo Move)
Removed Late Hit that I added last updates (Apparently I was "wrong" about there being a hitbox like this)
Adjusting framedata and animations accordingly
+ Start Up [10 -> 7]
+ Active Frames [3 -> 2]
+ Endlag [18(27) -> 14(21)]
- Damage [9 -> 8]
- KB Scaling [.7 -> .5]
+ HP Scaling [.45 -> .25]

DAIR
Weak Hitboxes
Angle [70 -> 361]
Angle Flipper [0 -> 6]

BAIR (Weak Combo Move -> Strong Kill Move)
+ Angle [70 -> 45]
+ Damage [7 -> 11]
+ KB BASE [6 -> 7]
+ KB Scaling [.7 -> .8]

UAIR (I forgot I did this bit)
Damage [8.2 -> 8]

UTILT
Both middle hitboxes are the same strength (7 and .5)


Bug Fixes (that I remember):

Brook:
Fixed purple eyes appearing when leek is out
Miku:
Color mapped portrait no longer shows up on default alt on The Roa Ring stage

General:
Main Character shouldn't break if clone player somehow gets deleted *cough* oPlayer buddies crashing when refreshing in training mode *cough*

Cosmetics:

Brook:
Changed Brook's hair shading so now alts look better
Added Photographer, Melody Rhythm, Ninja, Dancer and Detective

Update: 6 Mar, 2023 @ 12:09am

v1.12

I felt like Brook needed a little rebalancing of their strongs and that dtilt didn't do enough damage alongside fair not properly matching it's inspiration.

NSPECIAL change is a little experimental thing I want to try to make it a little better. I've been thinking about doing it for a while.

DTILT
Damage [6 -> 7]
FAIR
Added a weak hitbox after the main one (Angle Flipper 3: Horizontal knockback sends away from the center of the hitbox)
DSTRONG
Damage [10 -> 11]
Ground Friction [.5 -> .2]
FSTRONG
Damage [12 -> 11]
KB Scaling [1.1 -> 1]
Ground Friction [.5 -> .2]
USTRONG //So uh Clairen Sour spot was still stronger than Miku's so I buffed it
Base KB [7 -> 8]
NSPECIAL //Small Rework
Base KB [2 -> 4]
KB Scaling [.1 -> 0]
Hitstun Multiplier .5 Added
Angle [90 > 361]