Space Engineers

Space Engineers

Construction Yard
Showing 1-6 of 6 entries
Update: 31 Aug, 2023 @ 2:27pm

-added new atmospheric thrusters for the two decorational thrusters outside
-added armor panels there as well for a slight accentuation (closer to the original building in C&C)

-replaced old air vents with Automaton DLC airvents

-reworked back exit airlock: replaced the sensor from the floor to the ceiling. Ceiling got slightly reworked

-added airlock warning signs and replaced hazard pattern armor panels at the crane with warning signs

-reworked the front ladder at the crane: scaffolding ladders as well as inset light.

-added an inset button to fill the empty space under the catwalk. It is showing C&C related pictures via Whips Image Converter

-the console block should be projecting a GDI power plant now (check description for workshop link)

-reworked the "used look" paintjob in the upper floor. The yellow is closer to GDI yellow now. Also changed the programmable block with the new Automaton version

Update: 20 Nov, 2022 @ 11:30am

-fixed wrong block status on loading the blueprint
-fixed button panel for the hangar doors missing appropriate names

-added some code to allow non-Construction Yard buildings to have automated airlocks operated by the Easy Commands block in the Construction Yard. They ignore the status of the air levels in the hall
-added the new Power Plant building to the code, the airlock should be ready once you connect both grids and provide some source of Oxygen to the Power Plant

Update: 12 Nov, 2022 @ 5:00am

- added additional crane controls, rendering the turret controller obsolete (it is still in if you prefer that or cannot run scripts)

The mouse constrols are as before, left/right and up/down are controlling the rotors of the base, the rotor at the arm is controlled via C/Space (go up/go down), arm head is still on Q/E (tilting)

Update: 12 Nov, 2022 @ 4:42am

- added custom controls for the crane:

Forwards/Backwards for the pistons

Q/E tilting for opening/closing the crane head


This should make picking up things much easier

Update: 12 Nov, 2022 @ 4:05am

- fixed the wrong catwalk in front of the crane ladder at the front entry
- changed the displays on the crane controls and the turret controller to fit the overall theme

Update: 10 Nov, 2022 @ 5:41am