Left 4 Dead 2

Left 4 Dead 2

Bile the World script port
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Update: 12 Mar @ 1:17am

* Sanity check, use Entities.FindByClassnameWithin instead of LengthSqr checks.

Update: 23 Jul, 2024 @ 9:06am

* Flaming Boomers and Boomers who were killed by Incendiary Ammo now set fire to all nearby infected on death.
(Idea by Xeno :])

Update: 22 Aug, 2023 @ 4:32am

* ah shit, here we go again

Update: 22 Aug, 2023 @ 4:14am

* Ass code altered to not run like ass and actually work in stopping bile from going through walls.

Update: 17 Jun, 2023 @ 10:31pm

* Updated settings.cfg system to update with new settings automatically.

Update: 1 Jun, 2023 @ 10:03pm

* Fixed a bug with dead common infected and dead witches getting puked on by Boomers resulting in invisible outlines in the air.

Update: 8 May, 2023 @ 3:34am

* forgot to update info.txt

Update: 8 May, 2023 @ 3:27am

* Added BileHintTime = 7 and FriendlyBileHintTime = 7 to settings.cfg.

Update: 24 Nov, 2022 @ 12:26am

* Fixed common infected showing glows in Realism mode.
Thanks to an actual cat for reporting.

Update: 22 Nov, 2022 @ 7:32am

* Fixed issue with special infected not being coated by Boomer explosion.
Thanks to Sasha Pines (no brain) for reporting.