Project Zomboid

Project Zomboid

Gavril Grand Marshal
Showing 1-6 of 6 entries
Update: 23 May @ 4:31pm

2.2.P - Ragdoll Patch

- With the introduction of ragdoll physics to PZ, all Grand Marshals have been updated so now you can launch zombies onto the hood and windshield. Have fun!

Update: 18 Dec, 2024 @ 9:27am

2.2.42 - Build 42 Patch!!!

- Doubled the mod size since its now juggling B41 and B42 files in the directory
- Minor tweaks, I think.

Update: 10 Jan, 2024 @ 9:44pm

V.2.2 - Standardization Update
- Slight tweaks all over the place
- Updated the Gavril Sport rims to match its Roamer counterpart
- Now offers its .pdn files for additional modding use
- Have fun!

Update: 6 Apr, 2023 @ 5:45pm

V.2.1 - Refinement Patch
- Slight tweaks to some textures so they don't look strange
- Windshields look just a tad bit less jank with clouds reflecting off, but its still pretty bad.
- Changed wheel sizes to match different vehicles
- Made the taxi model a bit less easy to find
- General bug fixes and tweaks to code
- Optimized the mod's file size so now its 60% more compact

Update: 1 Apr, 2023 @ 8:27pm

V.2.0 - Revitalization Update
- Literally redid everything. Model, textures, scripts, everything. Not a single thing from the previous build made it here.
- Added three new vehicle models: Interceptor, Unmarked, and Taxi
- Lighting on the car marginally makes more sense
- Car actually drives and doesn't lose control at high speed
- Added a divider to the police models so you can't just switch to the back seat
- Made the cars heavier, so now its harder to brake, just like the 'real' thing
- General bug fixes
- Have fun!

Update: 11 Nov, 2022 @ 3:51pm

v.1.0: Mod released