Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Mineable Megaroids
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Update: 5 Jan, 2023 @ 8:49am

Made mineable megaroids containing traces of hyperium less uncommon. Good spawning chance a mineable megaroid containing some hyperium will spawn near a neutral trade station.
Also one mineable megaroid containing some hyperium now has a set spawn chance of 100% to spawn in the asteroid belt.

Also added a very slim chance an asteroid containing some extra sulfur will spawn. These are generally smaller and are added to give people using a mod that removes all default asteroids a potential way to keep mining sulfur.

Update: 19 Dec, 2022 @ 3:24pm

Fixed an issue with the asteroid belt.

Update: 14 Dec, 2022 @ 2:42am

Small update aimed mostly at adding a little bit more diversity.
- A very small percentage of mineable megaroids now also include hyperium.
- A small percentage of the mineable megaroids containing carbon now also contain some diamonds.
- The mineable megaroids that spawn near certain trade stations are now never the smallest variants.
- A few other slight tweaks.

Update: 23 Nov, 2022 @ 12:47am

Identical to version 1.0.0, except for the version number (lol).
This is to fix a common game issue with a popup appearing after every micropatch saying a mod may be incompatible even though the micropatch did not affect it.

Update: 15 Nov, 2022 @ 7:15am

First Version