RimWorld

RimWorld

Dragon's Stuffed Floors
Showing 1-9 of 9 entries
Update: 6 Feb, 2023 @ 1:44pm

Update on 2/6/2023 10:43:51 PM.

- New metal tile shapes were added
- "riveted" metal tile variants, that act as "normal" floors, where the non-riveted variants now act as "fine" floors, but at the cost of more "work"
- Added a "fine" sterile tile variant
- Implemented the "XmlExtensions.PatchOperationSafeRemove" fix - better late than never, right?
- Tweaked some colors on some tiles
- Settings to enable/disable the new floors

Update: 1 Dec, 2022 @ 5:43am

Update on 12/1/2022 2:43:23 PM.

Added 3 new stone floor designs, based on some floors from SZ Floors mod

Update: 17 Nov, 2022 @ 7:05pm

Update on 11/18/2022 4:05:21 AM.

Added text in settings menu that clarifies if a floor is present in the original mod

Fixed missing graphic reference in def for metal grate, whoops!

Update: 17 Nov, 2022 @ 6:12pm

Update on 11/18/2022 3:12:18 AM.

Fixed up the floor stats to be inline with Vanilla. I used floors from Royalty and Ideology as references, but, as an example, there are no "fine wood floors" in Vanilla, so I simply applied a similar cost scaling to the ones that do exist where needed.

Next step will be to implement floor variants that utilize the stats. Until then, the floors should act like the default floors, just with slightly updated stats to what is found in Vanilla.

Update: 17 Nov, 2022 @ 5:18pm

Update on 11/18/2022 2:18:35 AM.

Overhauled the settings menu. You can now configure how and if the default Stuffed Floors are replaced. By default, the original Stuffed Floors tiles will be replaced like the mod used to, but you can now keep the original stuffed floors by un-toggling the respective duplicate floors from this mod. This can be used to retain the stats of the original floors, while still being able to add the ones unique to this mod.

You can also outright toggle a patch that will remove all the default floors entirely, for those that want to have less floor bloat. Enabling floors from this mod will still include those, even with the patch enabled.

AKA. full customization of which floors you want, both from this mod, and the original. You can use my retexture mod to replace the graphics of the original floors, making them match visually with the new ones added in this mod as well.

Update: 17 Nov, 2022 @ 4:08pm

[Auto-generated text]: Update on 11/18/2022 1:08:43 AM.

Update: 16 Nov, 2022 @ 9:47am

Update on 11/16/2022 6:47:45 PM.

Fix to wrong texture used for herringbone

Update: 16 Nov, 2022 @ 9:46am

[Auto-generated text]: Update on 11/16/2022 6:45:49 PM.

Update: 16 Nov, 2022 @ 9:32am

[Auto-generated text]: Initial upload.