Left 4 Dead 2

Left 4 Dead 2

L4D1 CI for L4D1 Custom Campaigns
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Update: 27 Mar @ 9:54am

Update: 27 Mar @ 9:45am

- Spawns should be bit less "odd" now.

Update: 12 Mar @ 7:16pm

- Reuses single spawner entity now.

Update: 11 Mar @ 1:05pm

- T posing finally gone.

Update: 25 Apr, 2024 @ 9:02am

- Hopefully less T posing occuring after map transitions.
- Missed one uncommon model.

Update: 6 Apr, 2023 @ 12:34pm

- Fixed rare cases where model would not be replaced because of upper/lower case letters in model path name.

Update: 16 Mar, 2023 @ 8:57am

- Reduce sliding and T posing...again.

Update: 22 Feb, 2023 @ 10:12am

- Fixed script function running twice. Hopefully decreases T posing...

Update: 18 Nov, 2022 @ 3:15am

- Less animation issues hopefully.
- Clowns and jimmies no longer replaced with commons.

Update: 17 Nov, 2022 @ 7:33am

- Reduce random T pose occurences.