Rivals of Aether

Rivals of Aether

Shantae
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Update: 8 Apr, 2023 @ 10:51am

v1.07:
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General:
+ Added Shantae’s final stock death sfx in the mute button
Updated the localization files

USPECIAL
• Certain colour alts now change the Harpy colours more

MISC:
• Slight update for the Dialogue Buddy with a few new one-liners, a funky Crib member and Carol the Wildcat (Aperson)

Update: 20 Dec, 2022 @ 5:22pm

v1.06:
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• Fixed a bug where Shantae gained magic on activating a Parry instead of gaining magic on a successful Parry

Update: 14 Dec, 2022 @ 10:07am

v1.05 (late fix):
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• Fixed a Hurtsprite-related issue with the Monkey Climb

Update: 8 Dec, 2022 @ 3:29pm

v1.05 (extra):
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Misc:
• Added another Rune where FSTRONG now has a tipper hitbox. Have fun~.

Update: 3 Dec, 2022 @ 8:11am

v1.05:
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General:
• Added a CSS Toggle button on the char-select to disable the smash sfxs instead of doing it pre-matches.

Misc:
• Added another Rune that allows NAIR to be cancellable on hit

Update: 22 Nov, 2022 @ 1:44pm

v1.04:
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GENERAL:
• Slight adjustments have been made for FTILT’s, DTILT’s & FAIR’s hurtbox sprites
• Updated the localization files

DATTACK:
- Window active of dash reduced from 8 -> 6
+ Momentum hspeed has been increased from 6 -> 6.75

DSPECIAL_AIR:
• Elephant can fall through platforms again. This time by holding down special instead of holding input down.
(this was an accident as I misread things from my notes in the last patch ;-;)

MISC:
• Rune G has been removed and two have been added. Runes A & B.

Update: 21 Nov, 2022 @ 12:27pm

v1.03 (reupload because internet)

Update: 21 Nov, 2022 @ 12:08pm

v1.03:
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GENERAL:
• Updated the localization files

NSPECIAL:
(triple fireballs related)
- When the Triple Fireballs are active, the dmg is temporarily reduced.
The Total dmg from the three is 6 instead of 12.

- When the Triple Fireballs are active, the bkb and kbs are also temporarily reduced as well.
Bkb 6 -> 4
Kbs 0.40 -> 0.35

DSPECIAL_AIR:
• Elephant can no longer fall through platforms. This has been repurposed into a rune.

Update: 21 Nov, 2022 @ 3:10am

v1.02 (late fix):
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NSPECIAL:
Repositioned the triple fireballs so they don't end up destroying each other when parried.

Update: 20 Nov, 2022 @ 2:52pm

v1.02:
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GENERAL:
• Added an option to turn off Smash-related SFXs at the start of a match
(I’ll look into CSS buttons another time)

JAB:
-Start-up reduced from 5 -> 4

FTILT:
-Resized/Shrunken the hitboxes

NAIR:
• Hitbox 1’s Angle changed from 80 -> 361
• Hitbox 2’s Angle changed from 361 -> 80

FAIR:
-Resized/Shrunken the hitboxes

DAIR:
(spike hitbox related)
• Angle changed from 285 -> 270
(sour hitbox related)
-Removed the second/copy and gave its position to the original
• More touch-ups have been made to the sfxs

DSPECIAL:
- No longer fills up Magic Meter on hit