tModLoader

tModLoader

Mod of Redemption [BETA]
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Update: 9 Dec, 2022 @ 11:04am

=== 0.8 Beta .0.37 ===
733. Fixed text for this mod's town npc hate crowded happiness dialogue
734. Made Xenoemia's smoke colour more light, and made the floor crystals grow slowly around the player while standing still
735. Improved electricity debuff's visual effect
736. Issue where screen stays locked if dying to Nebuleus' chain attack should be fixed now
737. Someone said legs disappear when wearing hazmat suit/hev suit, i donno why it happened but I should've fixed it by doing what I think caused it but I donno they seemed fine to me
738. Added Petrified Wood Sword, why? consistency I guess.
739. Changed D.A.N's bullet fire sound effect to be more energy-like
740. Fixed Tesla Coil's sound loop from not disappearing sometimes when you stop using it
741. Visually improved MACE's fireballs to use the shader of living flame dye
742. Chernobyl, Nuclear Slime, and P-2-Warhead Receiver's projectiles are now the same as MACE's fireballs instead of using Betsy's fireballs
743. Xenium Autoturret has a little up and down hover movement while idle to make them less static and increased turn resist
744. Added delay between Omini Cleaver pet's animation, reduced its speed, and made it spin while catching up to the player
745. Fixed Mini Gigapora pet from not disappearing even when you didn't have the pet buff
746. Halved Xenium shoulder grenade launch sound effect volume
747. Changed Chalice of Alignment's dialogue when having 1 alignment to not be the same as when you have -1
748. If a Wayfarer doesn't move in after the next day of them coming through the portal, they'll spawn at the portal even if there isn't a house for them yet
749. Added Ukon Ratsu, Ukko master mode mount that summons a small Jyrina and a ridable lightning chariot to zoom around in
750. Added Empyrean Blind, post-moonlord mage weapon that casts orbs of light that shoots blinding light at nearby enemies inflicting Holy Fire
751. King Slayer's first punch in his Iron Pummel attack has a delay
752. King Slayer drops 14-18 Cyber Plating from 8-12
753. Gigapora's Shield Core Drones have increased health based on the segment they detach from (they get more health the further into the fight), 10% increase per drone destroyed
754. Reduced Janitor's defence from 120 -> 20 (it was high from when stunning used to reduce defence)
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Update: 7 Dec, 2022 @ 11:50am

=== 0.8 Beta .0.361 ===
722. Reduced spawn rates in wasteland a bit from 30 -> 35 (bigger number means less)
723. Reduced spawn rate of Nuclear Slime from .3 -> .07
724. Added Cleaver Handle, master mode pet for Omega Cleaver
725. Added Xenoemia, master mode "pet" for Patient Zero (instead of spawning a pet it gives the player visual effects)
726. Changed a few prim trails to be the new system
727. Added effect to Chernobyl yoyo where enemies slain by the yoyo explode into fireballs
728. Buffed Portable Hologram Projector's damage from 130 -> 160
729. Nerfed Cursed Thorn Bow's use speed from 21 -> 24 and its knockback from 2 -> 1
730. Fixed Gigapora, Obliterator, and Patient Zero not dropping loot in normal mode
731. Small change in Skull Digger's dialogue mentioned in earlier version now happens with Groom's set too
732. Ported Infected Swarmer and Grub (now called Bloated Swarmer and Grub) for desert wasteland, the swarmer sometimes stops and bursts out grubs
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Update: 7 Dec, 2022 @ 11:02am

Update: 6 Dec, 2022 @ 12:39pm

=== 0.8 Beta .0.351 ===
720. Fixed enemies not naturally spawning (it was caused by the sitting king slayer npc for some reason)
721. Lightmass, Cantrip Staff's fireballs, and Dusksong have new prim trails that shouldn't be bugged in tmod-preview, im probably gonna update all the trails i just got interrupted with the natural spawning issue
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Update: 6 Dec, 2022 @ 7:07am

=== 0.8 Beta .0.35 ===
705. All npcs that spawned in a set location such as the lab minibosses now spawn in multiplayer (if you ignore the fact that theres probably other bugs that make bosses unkillable, this'll mean mp is "beatable", but i still wouldnt recommend playing mp since theres still a lot of bugs to deal with, so it wouldnt be worth it)
706. Made server checks for dialogue box UIs so hopefully that fixes a few more multiplayer things (still wouldnt recommend)
707. Fixed Xenomite name being "Xenomite Item"
708. Improved visual of Vasara Pendant's ability and reduced volume of the zaps by 80%
709. The custom animation slashes of certain weapons like Zweihander or Noble's Halberd can cut tiles, however the method cant seem to use the modified hitbox so the hitboxes for cutting tiles might be inaccurate
710. Obliterator Finger Gun's laser accelerates faster and won't go through things as much
711. Xenium Lance's right-click thrust no longer can hit one enemy multiple times, leading to cheesing things by thrusting downwards due to the player's falling velocity cap
712. Blast Battery's left-click no longer consumes ammo if no targets are found
713. Reduced hitbox of the Giant Star that spins around Nebuleus in her Nebula Dash attack from 354x339 -> 280x280
714. Wind will pick up during Nebuleus' phase 1 end dialogue and phase 2 end dialogue, creating wind blowing ambience, and made music fade out for phase 2 end dialogue
715. Increased Seed of Infection's expert mode damage scaling from .6 -> .75, while reducing it's laser damage bonus from 40% -> 10%
716. Added an extra bit of dialogue for Skull Digger if you give him the Wedding Ring while wearing the Bride set
717. Resprited Blisterface, more of a small retexture than complete change
718. Dialogue box UI will disappear if the npc its tied to is inactive
719. Dialogue box UI pauses properly if game is paused/autopause is on
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Update: 4 Dec, 2022 @ 12:50pm

=== 0.8 Beta .0.341 ===
683. Changed text that accompanies the green/red/yellow orbs (alignment things) in certain item tooltips
684. Added more alignment orbs in item tooltips and different variations of them
685. The Fool has a short intro cutscene now
686. Special lab chest with the nano pickaxe has 40-50 luminite ore in it
687. Reduced Toxic Grenade cloud piercing to 10 from infinite piercing
688. Nerfed Toxic Grenade damage from 60 -> 56 (hardmode), 48 -> 42 (pre-hardmode)
689. Reduced poison weakness for organic enemies from 10% -> 5%
690. Reduced poison bonus for enemies inflicted with poison debuffs from 15% -> 10%
691. Changed line Chalice of Alignment says when crafted
692. Made Sorrowful Essence a lot more noticeable while floating in the world so if you miss it now its on you
693. Nerfed Binkelinge's crit chance from 22% -> 14% and buffed it's Lightmass projectile damage from 5 -> 7
694. Reworked Cursed Grass Blade, instead of shooting a spread of stingers, slain enemies will burst into seeds that sprout brambles of thorns
695. Buffed Fan o' Shivs damage from 15 -> 17, nerfed damage bonus of having throwing knives and poison knives from +6/+8 -> +3
696. Fixed visual thing where the player's feet isn't aligned well with Erhan's platforms and floats a bit when on a falling platform
697. Reduced height of new Erhan's bible platforms from 100 -> 96 pixels
698. Erhan's bible platform attack stops after all players go below the bible ray ("all players" suggests multiplayer works it still doesnt dont try it)
699. Improved visuals of the Keeper's Shadow Bolts
700. Seed of Infection spawns 2 hive growths and 3 after half health instead of 1 and 2
701. All Rockslide's rocks shoot out when click is released even if you hold click again before they have fired
702. Reduced dust velocity of Soul Scepter orbs disappearing
703. Toxic Grenade clouds no longer have local npc immunity
704. Improved structure placement checking, if the Surface Portal's position is on a protected structure or blacklisted tile it'll find another place to gen, made Surface Portal's cave less likely to flood, and added it to the protected structures list, if Slayer's Crashed Ship can't gen it'll first try nudging to the right to find a good place, if that fails it'll try nudging to the left, if that fails it'll go for random positions across the world, if that fails it'll be forced to gen in its default location, and made it impossible for it to be placed near spawn
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Update: 3 Dec, 2022 @ 4:12pm

=== 0.8 Beta .0.332 ===
664. Added Dark and Blood categories for enemies, dark mainly includes corruption enemies and blood is mainly crimson or blood moon
665. Reduced robotic enemy's resistance to Blood and Poison from 50% to 25%, while increasing weakness of Water from 30% -> 35%, meaning poison water weapons should no longer calculate to a resistance
666. Krampus now counts as a demon
667. Changed element multiplier combat text from -/+X.X to X.Xx (0.8x or 1.25x for example)
668. Global Discharge's holding zaps should target lunatic cultist during the clone move now
669. Heart Insignia should now effect the candy cane and candy apple variants of the heart pickups
670. Fixed typo in Nightshade tooltip
671. Text now accompanies those red, green, or yellow orb things in certain items tooltips saying what they mean ("This item may increase Alignment" etc)
672. Divinity sun deals half its damage during its charge up
673. Nerfed Eaglecrest Javelin's damage from 32 -> 24
674. Increased recover distance of Skull Digger's Skull Digger from 26 -> 48
675. Increased Erhan's (and his spirit) expert health scaling from .6 -> .75, increasing his health in expert mode from 3120 -> 3900
676. Reduced distance check for being able to hit patient zero to start his fight, making it so you can't hit from the entrance and go on the other side of the door
677. Moved the not useful dialogue of wayfarers from the talk button to the default dialogue and added more lines to talk button relating to guard points and hints about the scroll near the portal and something under the portal, and renamed Talk button to Advice
678. Fallen no longer sells grim shards and heart Insignia post a certain keeper interaction as you can still fight the boss after it now
679. The Fool sells Ore Bombs and Magic Mineral Powder in Underground layer along with Cavern layer instead of just the latter
680. Fixed constant sound effect of Microshield Drone and changed its damage pop-up colour to a more violet red
681. Halved volume of collecting the Celestial bonuses stars
682. Tiles above and below Keycard Doors of the lab can not longer be sloped or mined
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Update: 3 Dec, 2022 @ 8:09am

=== 0.8 Beta .0.331 ===
661. Nerfed Cursed Grass Blade's damage from 19 -> 14, decreased poison debuff duration from 10 seconds -> 5 seconds, and the stingers deal half base damage and no knockback
662. Clicking while the nuclear warhead or lab photo UI is open will no longer make you use your item
663. All of the few ritualist weapons that exists are now unobtainable until the class is complete
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Update: 3 Dec, 2022 @ 8:00am

Update: 1 Dec, 2022 @ 9:51pm

=== 0.8 Beta .0.32 ===
645. Nuclear Warhead converts unsafe living wood walls properly now
646. Lessened brightness of some buffs on enemies, such as the rallied buff from skeleton flagbearers
647. Pocket-Shield Generator's health reduced from 400 -> 200, in return the damage from breaking has been reduced from 3x -> 2x, and energy restores 4% per 1% instead of 3% per 1%
648. Fixed issue where the first and second omega prototypes defeat bools didn't save, leading the Omega Transmitter to glow when it shouldn't
649. Pocket-Shield Generator's effect is delayed by 1 second when you equip it
650. Added buff name and tooltip to the Mini Gigapora pet
651. Added another visual effect to the surface and underground portals, thanks to Dan Yami
652. Pocket-Shield Generator's cooldown is visualised by a darker blue fill in the gauge
653. If Ukko & Akka are defeated before Patient Zero, Patient Zero will get 15% damage reduction, and vise-versa
654. Reworked Blind Justice's right-click, right-click the moment you're about to be hit by a physical attack (contact damage or weapon) to perform a parry, granting immunity frames, contact damage parries will not take effect if the enemy is stationary or moving twice as slow as you so you can't cheese things by running into them and parrying; after a successful parry, left-click to counter with an instant Radiance Spin Slash with extra speed and an additional 50% damage, being close to an enemy at the end of the boosted spin slash will make you hit it by bouncing off of it, giving you distance. The left-click's charge time has been increased from .3 -> .25 (Lower means slower)
655. Buffed Blighted Gauntlet's damage from 480 -> 500
656. Increased velocity of Blighted Gauntlet projectiles from 16 -> 20
657. Buffed Ukonvasara's base damage from 300 -> 360
658. Ukonvasara's sword boomerang move's damage is increased by 15%
659. Reworked Xenium Lance's right-click to where hitting with the thrust allows chaining the right-click, while missing gives the 20 second cooldown, and reduced the damage scaling of the thrust a bit
660. Contact immunity such as from Ukonvasara's launch mode and the fist weapons also grant immunity to projectiles tagged as technically melee, such as the skeleton wanderer's spear or omega cleaver's hitbox, these "projectiles" will also count for parrying
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