RimWorld

RimWorld

[FSF] FrozenSnowFox Tweaks
Showing 211-220 of 259 entries
< 1 ... 20  21  22  23  24 ... 26 >
Update: 18 Feb, 2023 @ 3:57am

Update on 2/18/2023 9:57:10 PM.

- Updated Sealed Power Armour tweak to include warcaskets from Vanilla Factions Expanded - Pirates.

Update: 2 Feb, 2023 @ 3:44pm

Update on 2/3/2023 9:44:08 AM.

Added a new tweak for Ideology.

Artists Are Production Specialists
- Changes the Production Specialist role to include Artistic as a viable skill.

Update: 29 Jan, 2023 @ 11:53pm

Update on 1/30/2023 5:53:19 PM.

Added a new tweak.

Mechanoids and Mechanitors
- Allows you to customise various aspects relating to mechanoids, mechanitors and wastepack management.
- Current Features Mechanoids Wastepacks Per Recharge and Wastepack Atomizer stats.

Update: 25 Jan, 2023 @ 3:03pm

Update on 1/26/2023 9:03:11 AM.

- Added Better Pawn Lending Quest as a new tweak.
- Changed the tweak Foods Are Safe so instead of patching just a few items it patches all foods with RawTasty.

Better Pawn Lending Quest
- Changes the Pawn Lending Quest to provide a much larger reward per colonist by smoothing the point curve, making the curve scale up to 10,000 points and adding a multiplier to the formula. The multiplier itself can be customised.

Foods Are Safe
- Removes the food poisoning chance from all RawTasty foods and Insect Jelly. Foods that use RawTasty are things like Berries, Milk and modded foods such as fruits.

Update: 23 Jan, 2023 @ 2:48pm

Update on 1/24/2023 8:48:24 AM.

- Changed how the patch for Encounter Map Resources was written. Before it replaced the entire <li> block meaning patch order was important. This was very likely causing conflicts with the tweak Encounter Map Ancient Dangers. The new patch targets the exact <li> necessary to change the resource generation so it's now extremely compatible with other changes and patch order will no longer matter.

Update: 23 Jan, 2023 @ 12:31pm

Update on 1/24/2023 6:31:25 AM.

Added two new tweaks.

Animals Dont Eat Random Things
- Removes the action of eating random things for curiosity from AI logic trees.

No Default Fungus In Meals
- Adds Raw Fungus to the list of default disallowed ingredients on meals.

Update: 22 Jan, 2023 @ 4:13pm

Update on 1/23/2023 10:13:01 AM.

- Fixed the list of tweaks, I somehow forgot to document two Biotech tweaks.
- Added a new tweak.

No Default Storage Settings
- Changes every ThingDef to remove the defaultStorageSettings and changes the default priority to normal. Unlike the mod No Default Shelf Storage which intentionally looks for a ThingClass to target only storage items this patch goes for everything. This means it'll target things like Mortars, Sarcophaguses, Biosculpters, Growth Pods and more.

Update: 21 Jan, 2023 @ 2:16pm

Update on 1/22/2023 8:16:45 AM.

- Added one of my mods as a tweak.

Filth Vanishes With Rain And Time
- Changes all filth types so they disappear within 14-15 days and wash away with rain/snow. See the Filth Vanishes With Rain And Time workshop page for full details.

Update: 21 Jan, 2023 @ 1:47am

Update on 1/21/2023 7:47:47 PM.

- Changed the minimum input on several tweaks to 1 instead of their vanilla value as it made typing in new values cumbersome.
- Added a new tweak.

Vanilla Nutrient Paste Expanded

Larger Paste Storage
- Allows you to customise how much nutrient paste the tanks store.

Update: 19 Jan, 2023 @ 9:08pm

Update on 1/20/2023 3:08:27 PM.

- Added a new tweak for Oops All Gene Banks.

Larger Gene Banks
- Allows you to customise the amount of Genepacks a Gene Archive and Gene Register can hold.