XCOM 2
AutoPromotion
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Update: 21 Dec, 2023 @ 4:39pm

  • BuyBarracksAbilities => To be used after LevelUpBarracks. Buys the abilities so you don't have to.
  • Fixed PromoteAllSoldiers and PromoteSoldier to work as intended

Update: 5 Aug, 2023 @ 7:13pm

Update: 26 Feb, 2023 @ 9:42am

  • Console Command GetSoldierAbilitisForRank(string SoldierName, int rank) logs the ability name and position for the given rank in the log file
  • Buy Random Ability => Enable to have your troops select a random ability when they rank up. Enabling causes the mod to ignore presets for classes as well as the rank no buy option.s

Update: 26 Feb, 2023 @ 9:40am

Update: 28 Jan, 2023 @ 11:37am

The following has been fixed:

  • Case where a gun with attachments used by a rookie would go into the void when the rookie was autopromoted. Turns out the optional HQ parameter is not optional.
  • Issue with hero classes autopromoting. The understanding of the rank and branch system was flawed. The updated explanation is in XComGameData.ini

The following has been added:
  • Console Command PromoteAllSoldiers that will autopromote the entire barracks. Designed to be used in tandum with LevelUpBarracks. Ignores MCM settings
  • Console Command ListSoldierAbility(string SoldierName, int rank, int branch) that will tell the name of the ability. So a reaper that is a corporal with branch = 1 will return Remote Start
  • MCM option CHECKBARRACKS that will also check the barracks for units eligible for promotion after every mission. Useful if you don't have the log nor want the game log enabled in your game. Use this instead of the console command if you don't intend on using LevelUpBarracks
  • MCM option ONLYVETS that will only promote soliders starting at rank squaddie. If you enable this option with ONLYSQUADDIES, it will be as if neither of the options were enabled.

Update: 30 Nov, 2022 @ 8:24pm

- Soldiers on Covert actions that after completion would be eligible for promotion were not promoted.
- When a soldier was promoted to squaddie, their gun would not change. That has been fixed.

Update: 26 Nov, 2022 @ 3:57am