Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Update: 27 Apr @ 9:11am

Update: 24 Apr @ 7:28pm

New unit: ah-1s. Fixed the bug that anti-tank missiles can penetrate several vehicles in a row. New mechanism: added a doctrine system for conquest mode. Each country has several doctrines. The AI ​​will randomly choose a doctrine to fight with the player before the battle starts. Don't fight Poland, it will cause the game to crash.


新单位:ah-1s.修复了反坦克导弹能连续击穿数个车辆的bug. 新机制:为征服模式添加了学说系统,每个国家都有数个学说,ai在战斗开始前会随机选择一个学说与玩家作战.不要与波兰作战,会导致游戏崩溃.

Update: 18 Apr @ 9:49am

Reworked more PLA skins. Added gun shield volume (equivalent thickness 150mm homogeneous steel) for Soviet T72 series and T-80 series as well as ztz85 and 96 series.

重做了更多的PLA皮肤。为苏联T72系列和T-80系列以及ztz85、96系列添加了炮盾volume(等效厚度150mm均质钢).

Update: 18 Apr @ 9:47am

Update: 16 Apr @ 7:02am

Update: 16 Apr @ 6:54am

fix PLA helmet

Update: 15 Apr @ 9:03am

Made a new PLA skin model; added qbb95 light machine gun and qjy-88 machine gun; added top attack mode for Hellfire anti-tank missile; fixed the range problem of Type 63 rocket launcher;

制作了新的PLA皮肤模型;添加了qbb95轻机枪和qjy-88机枪;为地狱火反坦克导弹添加了攻顶模式;修复了63式火箭炮的射程问题;

Update: 29 Mar @ 8:56am

更新了触发器,以使得导弹(比如标枪)或者制导炮弹(比如krasnopol)可以对地面/建筑物进行引导。
修正了ZTZ96a的炮手舱盖无法正常关闭的错误,以及自动装弹机功能缺失的问题。


注意:据说之前网友付费定制并赞助给我使用的PLA 87迷彩士兵模型其实并没有被其制作者授权用于在steam创意工坊公开发布的非商业模组,所以我决定删除模组里包含的所有的该制作者制作的PLA 迷彩士兵模型,以免产生版权纠纷。


Updated triggers to allow missiles (such as javelin) or guided shells (such as krasnopol) to guide to the ground/buildings.
Fixed the error that the gunner's hatch of ZTZ96a could not be closed normally, and the problem of missing autoloader function.

Note: It is said that the PLA 87 camouflage soldier model that netizens paid for and sponsored me to use was not authorized by its creator to be used in non-commercial modules publicly released on the steam workshop, so I decided to delete all the PLA camouflage soldier models made by the creator contained in the module to avoid copyright disputes.

Update: 18 Mar @ 9:13am

Update: 16 Mar @ 7:03pm

Updated damage icons for internal components after being hit.
Fixed occasional cases where the turret could rotate after the breech block was damaged, and the vehicle could still move after the transmission was damaged.
Fixed a crash when using airstrikes in skirmish mode.
Balanced some unit purchase prices and CDs.

Players can now use laser designators to guide krasnopol precision-guided shells to attack the ground or buildings.

更新了 内部构件被击中以后的受损图标。
修正了偶然的情况,当炮闩受损后炮塔依然能够旋转的问题,以及传动受损后车辆依旧能移动的问题。
修正了在skirmish模式中使用空袭导致游戏崩溃的问题。
对部分单位购买价格和CD进行平衡性调整。

现在玩家可以使用激光指示器引导红土地精确制导炮弹对地面或者建筑物进行攻击