Stellaris

Stellaris

Star Wars Mandalorian Ships 4.0 NSC3 Edition
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Update: 4 Jul @ 7:02am

- Emergency fix regarding the Strike Cruiser, added (or re-added depending on the shipset) the ship entity file for Strike Cruisers due to the latest patch for NSC3.

Note: Strike cruisers will use the same ship models as normal cruisers until the Stellaris 4.1 update cycle when I would be able to change the ship lineups for each of my sets without the risk of breaking people's ongoing games.

Update: 5 May @ 12:33pm

- Updated to Stellaris 4.0

Bugfixes:

- Fixed some issues created by the 4.0 update
- Fixed a variety of minor errors to help clean up the error log

Other Changes:

- Applied this set's habitat models to the newly added deep space citadel as placeholder models

Update: 1 Nov, 2024 @ 8:08am

- Updated to Stellaris 3.14

Update: 13 Sep, 2024 @ 7:54am

- Updated to Stellaris 3.13

New Models

- Added an Asteroid Mining Facility model for the Gigastructures Asteroid Manufactory

Other Changes

- Fixed the NSC Headquarters appearance (now apparently a megastructure)
- Changed in-game shipset name to "SW: Mandalorian" which should hopefully keep these sets more organized

Update: 9 May, 2024 @ 8:49am

- Updated to Stellaris 3.12

Update: 3 Mar, 2024 @ 7:29pm

- Updated to Stellaris 3.11

Update: 22 Nov, 2023 @ 8:19am

- Updated to Stellaris 3.10

Update: 24 Sep, 2023 @ 9:19am

- Updated to Stellaris 3.9 and to NSC3 Season 1 (This set will no longer be compatible with the older NSC2 versions)

New Models:

- Added a skin for the Hyper Relay

Roster Changes:

- The Vengeance model is now a Destroyer / Frigate, formerly the Cruiser
- The Mandalorian Assault Cruisers are now Cruisers, formerly Strike Cruisers
- The Traeger Escort Carrier is now also a Cruiser option as well as an Explorer option being downgraded from Battlecruiser
- The Crusader is now an Edict Addon corvette option as it was formerly used as the Frigate, this evidently means that the Edict Addon system has now been implemented in this set (starting with this model)

Other Changes:

- Added localisation files for all languages supported by Stellaris (though still all in English but at least the text shouldn't be broken now if playing in a different language)
- Removed the Strike Cruiser entity file and weapon meshes

Update: 13 May, 2023 @ 9:26am

- Updated to Stellaris 3.8

New Models:

- Added a Coruscant texture by author Shiny_Man as this set's City Planet

Major Changes:

- Removed all vanilla exclusive invisible ship sections and additional model copies that were not used in this edition (but were for the vanilla edition). As stated in the vanilla edition's changes, this will basically allow for this version to be developed more independently.
- Despite there not being an urgent need for a localisation file here (since there isn't an edicts add-on option for this set at the moment), I have still added one and at least localised the set's single graphical culture name anyways.

Minor Fixes:

- Exploration ship stern now correctly loads the Mandalorian weapons mesh instead of erroneously loading a Republic one
- Fixed incorrect locators on the Exploration Ship and Strike Cruiser stern meshes
- Added missing strike craft locators to the Kedalbe Battleship mesh

Note that although most of the Star Wars sets (including most NSC2 editions) have received an edict add-on extension this update cycle, this specific set does not require one at the moment.

Update: 15 Mar, 2023 @ 12:32pm

- Updated to Stellaris 3.7