Horizon's Gate

Horizon's Gate

Backstab Mechanic, by Mafe
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Update: 9 May, 2024 @ 7:18am

- Update for all my mods with global mechanics. Now they are all disabled for the tutorial and enabled once you sail at least 1 step on Eral. This is done to prevent the tutorial from breaking. If you had the mod on an older save, just going outside and sail will be enough to re-enable them forever. Sorry for the inconveniences.

Update: 3 May, 2024 @ 7:48pm

- Updated all my mods that used base game formulas to use clones instead of direct overrides. This fixes the mods not being compatible with any other mod that also made use of base game formulas.
- Damage of backstab increased: 7,5% normally, 15% with "Backstab" passive equipped

Update: 26 Nov, 2023 @ 11:54am

- Backstab dmg and rules:
-- Dmg reduced to 5% of target total HP
-- Bosses or targets resistant to HP based attacks will be immune to it
-- Having "Backstabber" passive equipped raises the Backstab dmg that the unit can have to 7% and allows you to bypass the immunity of targets resistant to HP based attacks

Update: 24 Nov, 2023 @ 7:20am

- Backstab dmg reduced to 20% of target actual HP (was 25%)

Update: 23 Oct, 2023 @ 4:59pm

- Made this new mechanic more organic with the game
-- Now the backstab is a global damage modifier: when attacking a target from the back, 25% of they ACTUAL HP gets added as extra dmg to you attack
-- Blood particles still emitting when this does activate

Update: 22 May, 2023 @ 11:28am

- To prevent "preview screen pollution", the backstab damage now will only show when it should activate instead of showing all the time (example: attacking someone from the front wont show the dmg a backstab would do, but will show it correctly when targetting an actors back)

Update: 22 Apr, 2023 @ 1:58pm

- Removed some bits of unused code

Update: 19 Apr, 2023 @ 2:13pm

- Units that have resistance against back attacks will see the dmg of the backstab heavly reduced

Update: 13 Dec, 2022 @ 9:54am

Initial upload