Arma 3
co06_roadblockduty
Showing 1-4 of 4 entries
Update: 1 Aug, 2014 @ 1:17am

Added: Mission Parameter (Local Time, Weather, View Distance, AI Skill, Group Markers.(Don't Work)) Added: Mission Briefing Diary info. Added: Black in and dynamic Blur. Added: Mission Start infoText. Fixed: Now Civilian Faction is Blufor. (Friendly fire prevention) Added: Object in Medical bunker.

Update: 26 Jul, 2014 @ 10:24am

Added: Give Flashlight to all unit. / Added: Possible to use Binoculars to Team Leader. / Added: Explosives to Engineer. / Changed: Civilian model. / Changed: Enemy AT Soldier appeared. / Fixed: Bag Fences and Razorwire location fix. / Added: Enemy force placed to southern Village. (Syrta, Kore, Agios Dionysios) / Added: Civilian and Empty Vehicles placed to Galati.

Update: 24 Jul, 2014 @ 5:46am

Added: Possible to use binoculars to Medic. Added: Mk20 EGLM 5.56mm [C] to Strider Cargo. Added: PCML to Strider Cargo. Added: PCML Missile to Strider Cargo. Added: 6.5mm 200Rnd Tracer Box to Strider Cargo. Added: 5.56mm 30Rnd Mag to Strider Cargo. Added: 40mm HE Grenade Round to Strider Cargo. Added: Smoke Round [White] to Strider Cargo. Added: Smoke Round [Green] to Strider Cargo. Added: Smoke Grenade [White] to Strider Cargo. Fixed: Passenger FIA soldiers attacked a FIA driver.

Update: 23 Jul, 2014 @ 5:04am