Garry's Mod

Garry's Mod

gm_dollargeneral
Showing 1-10 of 15 entries
< 1  2 >
Update: 21 Oct, 2024 @ 7:59pm

- Added shelves to inside the coolers
- Removed several cooler dividers
- Made interior of coolers white
- Made the shelves in the back taller
- Made more props in the kitchen moveable via physgun
- Added minor details to the exterior
- Added air vents inside
- Added a maker's mark inside
- Improved the textures around the lake
- Minor optimizations

Update: 19 Oct, 2024 @ 7:51pm

- Added ground AI Nodes
- Added climb AI Nodes
- Added hint AI Nodes for doorways and areas of low and medium cover
- Retextured shelves to be less rusty
- Added fog
- Redone rear for proper truck parking and trash collection
- Made bright lights slightly dimmer
- Adjusted lights elsewhere
- Automatic doors no longer close after 4 seconds of being active
- Fixed a bug causing mirrors to turn off if multiple players are present
- Added a warning about smoking (it bad)
- Split the right DG windows up into 8 individual windows

Update: 18 Dec, 2023 @ 12:20am

- Added slight detail to the Laundromat and Cafe's lower walls
- Added functional mirrors to all bathrooms
- Added lights to the sidewalk (nonfunctional)
- Chewed some gum

Update: 17 Dec, 2023 @ 5:15pm

- Fixed a wrong texture
- Adjusted the DG yellow to be less saturated and more consistent
- Laundromat and Cafe doors now open wider
- Adjusted some shelving detail
- Petted the cat

Update: 31 Jul, 2023 @ 12:16am

- Ported and packed textures used from CS:S into the map itself
- Modified the rear of the store
- Added bollards by the dumpsters
- Lighting fixes due to a G-Mod update causing problems
- Changed the register beep sounds
- Optimized around the store

Update: 10 Mar, 2023 @ 9:05pm

- Added more detail
- Fixed the transition into the skybox
- Updated the rear entrance
- Added functional bag carousel at register 1
- Added semi-functional Anti-Theft Sensor (randomly goes off)
- Replaced most fixed glass panels with breakable glass
- Made all glass slightly more see-through
- Added a walled off breakroom in the hallway

Update: 12 Jan, 2023 @ 9:08pm

- Fixed doors in the mobile home not closing
- Added detail around and inside of the pond

Update: 27 Dec, 2022 @ 10:48pm

- Added a trailer/mobile home for spawning in
- Fixed items being scanned at SCO scanning at register 1

Update: 25 Dec, 2022 @ 5:52pm

- Added more detail
- Fixed some missing shelving

Update: 25 Dec, 2022 @ 1:15am

- Added some detail around the store
- Added a ladder with roof access in the hallway storage room
- Both registers beep when props swipe across
- Detailed the Cafe's kitchen
- Added a pond