Library Of Ruina

Library Of Ruina

Basemod Experimental (DEPRECATED)
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Update: 17 Jun @ 11:39am

Updated Assorted Fixes (hotfixed a corner case of passive destruction + added config/disabled logging intercepted exceptions by default).

Update: 14 Jun @ 12:01pm

Updated Assorted Fixes and Extended Loader.

Update: 1 Jun @ 1:07pm

AssortedFixes: hotfixed the fix for lingering dice effects (was causing errors on some effects).

Update: 1 Jun @ 1:34am

UnitRenderUtils: added a workaround for a compatibility issue that arose due to the CharacterSkin fix.

Update: 31 May @ 7:18pm

Fixed duplicate assembly detection, current mod id potentially being incorrectly recorded for logging, and issues caused by MakeLorId potentially being inlined. Removed GetModPath patch (duplicated in Assorted Fixes). Fixed BuffExtension.Modify calling OnGainChargeStack even if gain was not byCard (to match vanilla AddKeywordBuf behaviour). Updated ExtendedLoader, UnitRenderUtils and AssortedFixes.

Update: 2 Mar @ 12:12pm

Hotfixed Assorted Fixes.

Update: 2 Mar @ 7:59am

Updated Assorted Fixes, improved menu skin optimization, fixed a bug in SummonLiberation and some minor issues.

Update: 27 Jan @ 12:17pm

Updated Assorted Fixes, removed passive list patch (due to being duplicated better in Assorted Fixes and causing font issues).

Update: 25 Jan @ 4:44am

Moved formation index patch from SummonLiberation to UnitRenderUtils. Updated UnitRenderUtils and AssortedFixes. Fixed a bug in SummonLiberation's SummonUnit (using -1 for automatic index was causing the unit to spawn at -1 index if no other units of the same faction were present).

Update: 26 Oct, 2024 @ 9:35pm

Assorted Fixes: corrected battle dialogue fix, added Red Mist's Page lock UI fix. UnitRenderUtils: fixed additional characters not being enabled in BattleSetting; fixed character render issues in case ChangePanelCanvas is used.