Total War: WARHAMMER III

Total War: WARHAMMER III

Amber's Armored Megapack (Reskin comp) (V1.6.1)
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Update: 24 Jun, 2024 @ 5:08am

Update - V1.6
Bug Fixes:

- Fixed Jade Lancers missing their weapons
- Fixed Some Empire ROR units missing weapons*
- Fixed Bretonnian Lords missing heads**
- Added new semi-unique models for a few of the empire ROR units with more to come.
-- Units currently affected by the new models: Sigmar's Sons, Mariner Halberdiers, Silver bullets, Ulric Soldiers, The new Grundel Guard. More ROR are on the chopping block to be modeled.

*Not all of the ROR have had their weapons restored. I am going to be remodeling them soon, so I'll fix them when I remodel them

**This was a bandaid fix, at the moment there is only one generic bretonnian lord variation, but at least they do have heads. I'll re add the other variants soon.

Please let me know if you notice anything off

As always thank you for your support <3

Update: 26 Feb, 2024 @ 8:15am

Update - V1.5
- Fixed some inconsistent textures, models and bugs (Kislev Kossars and Bretonnian lords/Paladins should now no longer be headless)
- Added armor and helmets to the new Kislevite Warrior units
- Added masks and armor to Celestial General and Gate Master units
- Bretonnian Lords have a new helmet type
- Kislev officer was added to the warrior units
- Fixed some Officers using the incorrect animation sets
- New Officer type for Cathay Celestial units

Please let me know if you notice anything off

As always thank you for your support <3

PS: Chorf reskin is in progress

Update: 21 Jan, 2024 @ 9:45pm

Update V 1.7:
It was time for a much needed pass on my first major mod, and update 1.7 is the start of a more thorough revamp.

- State Troops have had a rework, adding a new variant to most types of state troops and cleaning up older awkward edits on the original variants.

- Halberd units now have a unique model compared to their spear and sword brethren

- Markus' Archers and Huntsman hunits now have hoods and masks (so does the huntsmarshal)


Some semi-big changes to units and finally adding hoods and masks to markus' units that I've been wanting to do for a while

This is the start of a much more in depth revamp the empire faction portion of my reskin pack. (much needed imo) I'll be touching on some of the more lacking areas of the mod, such as lords, heroes and greatsword units for an example, as well as adding new reskins to previously untouched units - such as flagellants. These will be coming in the future most likely in bite sized chunk updates as thats really all I have time to do at the moment.

Feedback is always welcome and if you guys notice any bugs or glitches please let me know and I'll look into it.

As always, thanks so much to everyone for supporting me and my reskins, I very much appreciate it.

Update: 1 Jan, 2024 @ 6:33pm

Update: 9 Oct, 2023 @ 10:04pm

Update V1.3.2

-Added helmets to Alberic, Louen, and Repanse

-Bug Fixes for Bretonnian paladins

Update: 9 Oct, 2023 @ 6:07pm

Update V1.3.1

-Added additional officers to the following factions:

Grand Cathay (1)
Empire (2 - 1 new, 1 reworked)
Brettonia (1)
Kislev (1)
Chaos/Norsca (1)
Skaven (1)

Update: 27 Sep, 2023 @ 1:28pm

Minor hotfix for Empire Officer, and Jade Lancers

Update: 27 Sep, 2023 @ 12:21pm

V1.3 - Officers
New Officers added to a variety of units for most of the factions covered in this mod

Factions affected:
Empire
Brettonia
High Elves
Wood Elves
Dark Elves
Grand Cathay

More factions will be added in the future, as well as improvements to some officers added in this release



Update: 25 Sep, 2023 @ 10:50am

- Bug fixes and patches to fix problems caused by Shadows of Change

Update: 1 Aug, 2023 @ 5:52pm

Small update to Cathay units
- Added more variation to Peasant units
- New helmet types for Jade Warriors
- New helmets for the Celestial Dragon Guard Regiment of Renown