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there was one mod in the past for him being armored but it got deleted
Thank-you, and in advance, for your work, updates, and time~! <3
Unless you meant does it make the officer the one that in game UI unit flag points to, then yes. They are considered the "leader" of the unit, so the UI flag will point to them. Though if the officer dies it'll go to another random unit
As a side question, does this make the officer the banner bearer / the entity that the banner points to in the unit?
Thank-you very much for all of your hard-work, mods, and for any consideration! <3
Would it be possible to make it compatible with Dismemberment Overhaul?
The imperial Swordman is the normal now
Now everyone across the board looks more badass
Thanks for taking care of this problem so soon, really looking forward to a fix or solution for the sake of such a great mod
here
Also, I haven't touched beast-men in my mod whatsoever as of yet. If they're broken it may be a mod conflict, but I can take a look regardless if you tell me which specific units are having trouble.
Also squads of elite beastmen are just flying spears
But, my initial turn off was that they looked rather bland, but when I was playin with a friend of mine, we were using your mod and I saw him fight some Norscan rebels and thought, "HOLY bread and bologne, THOSE DUDES LOOK SICK." So, I bought the Norsca DLC.
Your mod rules dude.
Irrelevant to the previous thing, but still, your mod slaps.
As for the armored magistrates, it shouldn’t be breaking unit models, if it was breaking anything it likely either wouldn’t be applying the boosted stats or would just outright crash your game. So using it shouldn’t have been an issue
Which units specifically? When I tested them they all seemed to be fine, though I did notice an issue with the silver bullets that I plan to address soon.
Added new models for Bretonnian Battle Pilgrim ROR
Fixed invisible Foot Squire ROR