RimWorld

RimWorld

AA Snowbold Race
Showing 1-4 of 4 entries
Update: 16 May @ 11:13am

[Auto-generated text]: Update on 5/16/2025 2:11:01 PM.


Much progress has been made towards getting this functioning on 1.5. I don't know if it's quite right, but I'm not getting any startup errors, and they aren't invisible. So I'll take it. Fingers crossed that it behaves.

this is just a vanilla 1.5 update, not a DLC update. No Biotech yet. Not sure if I'll do Biotech in the future or not. But one thing at a time.

Known Issues:
When using prepare carefully, the ears won't change color with the skin on character creation. But once my saves were created, returning to main menu and reloading made the ears the same color as the skin again. Not something that I think I can fix, but it doesn't really break stuff so I'm not concerned.
Wound graphics. Vanilla has wound graphics, which are obviously made for normal human pawns. I was unable to figure out how to change them or relocate them so they don't cause bloody wounds to just float off of a kobold's face. So the best solution I could manage was to find a way to disable them entirely on these kobolds. It's not ideal, but I at least would prefer no wound visuals at all than have a "missing eye" wound just floating at the end of their snout.

Update: 30 Dec, 2022 @ 6:15am

[Auto-generated text]: Update on 12/30/2022 9:15:16 AM.

changed gestation period and temperature range.

Update: 29 Dec, 2022 @ 5:04pm

[Auto-generated text]: Update on 12/29/2022 8:04:14 PM.

Realized I forgot to raise their claw and bite damage from their original stats. Raised those by a point.

Update: 29 Dec, 2022 @ 9:03am

[Auto-generated text]: Initial upload.