PlateUp!

PlateUp!

Custom Difficulty
Showing 41-50 of 58 entries
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Update: 7 Feb, 2023 @ 6:49am

v0.3.8 Added setting to allow restarting from end of prep instead.

Update: 28 Jan, 2023 @ 4:22pm

v0.3.7 Prep phase player collision setting should now apply to non-host players as well.

Update: 27 Jan, 2023 @ 3:37pm

v0.3.6 Hotfix for multiplayer, allowing some player collision settings to work players being kicked or save corruption. Hopefully.

Update: 27 Jan, 2023 @ 2:53pm

Revert to v0.3.3 due to issue causing crashes in multiplayer in v0.3.5

Update: 27 Jan, 2023 @ 6:34am

v0.3.5 Fixed issue causing Players to still collide with one another despite correct player collision settings.

Update: 27 Jan, 2023 @ 6:14am

v0.3.4 Fixed issue preventing non-host players from phasing through walls. Setting should now follow the host during multiplayer.

Update: 24 Jan, 2023 @ 11:00pm

v0.3.3 Added option allowing for Allow Go Out of Bound. This works when collision is set to Player Collides With Nothing.

Update: 24 Jan, 2023 @ 7:23am

v0.3.2 Split Player Speed option to Prep and Day.

Update: 24 Jan, 2023 @ 4:11am

v0.3.1 Fixed an issue causing preferences to not be saved.

Update: 23 Jan, 2023 @ 7:14pm

v0.3.0 Added Player Collision settings. Refactor Restart On Loss Chance to hopefully be more robust