Torchlight II

Torchlight II

Torchlight Overhaul Project - Diablo UI
Showing 1-10 of 19 entries
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Update: 31 Jul, 2014 @ 7:34pm

Published v.41

Update: 31 Jul, 2014 @ 6:55pm

Published v.40

There were 5 pets from Monster Hero that weren't wielding any weapons that should have been. This update fixes that. Thanks to DEATHSGUN2 for pointing this out.

Update: 31 Jul, 2014 @ 12:55pm

Published v.39

Removed the difficulty changes I made! I'll probably just upload it as an addon to this later.

All spells now have a pink/peach color when dropped.

Fixed the (pet) Executioner's inventory.

Removed the bugged Chillhoof character. Should be just the one now.

Update: 30 Jul, 2014 @ 9:45pm

Published v.37

Reduced the damage of all monsters.

Update: 29 Jul, 2014 @ 11:10pm

Published v.34

Small update. Haste duration has been buffed to 30 seconds with a 45 second cooldown.

Trying to balance the difficulty a little more. I've been testing Anoka's Descendent class on Casual. Still pretty tough but I feel do-able on Single Player. I'll still be making some more changes in the future.

Also added 8 Player MP. Forgot to add it back in after fixing the UI. Whoops.

Update: 28 Jul, 2014 @ 11:35pm

Published v.31

Update: 28 Jul, 2014 @ 9:01pm

Published v.29

I felt the difficulty was way too difficult, especially for melee characters. I changed it to:

Casual: 1.05x Vanilla Elite
Normal: 1.1x Vanilla Elite
Veteran: 1.15x Vanilla Elite
Elite: 1.2x Vanilla Elite

I'll continue to test these to see if any more tweaking needs to be done.

Also fixed the Outlander and Gunmage portraits. They used to disappear after selecting them. I think this was all that was left to fix for the portraits.

Update: 28 Jul, 2014 @ 3:29pm

Published v.28

Doubled the amount of affixes that can spawn:

Enchanted Items: 2-3 Affixes
Magic/Rare: 5-6 Affixes
Unique/Legendary: 5-6 Affixes
Chest Armor and Two Handed Weapons: Can receive double the amount of affixes

This is the way it was originally intended to be.

Fixed the Vanquisher's portrait. It should show in the character select screen now.

Update: 27 Jul, 2014 @ 5:57pm

Published v.23

Affixes that were supposed to show up in red weren't. Should be fixed now.

Was receiving more affixes than what was intended. Should be fixed now.

Update: 27 Jul, 2014 @ 2:16pm

Published v.22

Made a small change to the difficulty level. Earlier levels should be a little easier for new characters. I expect some more changes will come in the future.

Made changes to the pets. Some of them would flee only after a couple of hits. Hopefully I didn't make them too tanky.

Gave the Gunmage a charge bar. The author took it out to make a custom one but hasn't added it quite yet.