Door Kickers 2

Door Kickers 2

Advanced Tactics: Compound Siege
Showing 11-20 of 31 entries
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Update: 14 Jan, 2023 @ 8:50pm

- add extra gore to reinforcemenets cam sequence

Update: 13 Jan, 2023 @ 10:46am

- fix bug where western camera would not change from orange to red light color
- add extra noise when camera triggered

Update: 13 Jan, 2023 @ 10:08am

bug: fix red light not being deleted, after fusebox is destroyed
bug: tweak roof window position in final leg, which could become off-balance from the explosions in the reinforcements camera sequence
sound: lower sound volume of light buzzing in west wing
appearance: update tooltips

Update: 13 Jan, 2023 @ 8:41am

- decrease sound volume in western area

Update: 13 Jan, 2023 @ 8:21am

- update tooltips

Update: 13 Jan, 2023 @ 8:10am

- fix gap in alley wall

Update: 13 Jan, 2023 @ 7:58am

- add new "keycard" mechanic
- add pipe decor to western sewer
- add tooltips to give gameplay hints or "story"

Update: 13 Jan, 2023 @ 2:39am

- improve reinforcements camera sequence

Update: 12 Jan, 2023 @ 11:48pm

game bug:
- prevent enemy movement against curved wall (an enemy was able to shoot through a curved (non-straight) wall.

optimize west wing difficulty:
- move door #2 so that something can be behind it after its opened
- move door #3 so that something can NOT be behind it after its opened
- add empty room next to fusebox to induce paranoia/uneasiness
- add obstruction behind door #3 so it only swings open half-way
- reduce width of tv fov blocker
- increase wood creek sound volume in west wing

optimize lights:
- changing types from "shadow" to "box" or "none"
- reduced radiuses & angles
- count
- postitions

gameplay:
- make it more obvious to user that they cant breach from west sewer to west wing, by adding a fence in-between
- add "civilian secured" sound effect in civilian area

appearance:
- change compound room ground from concrete to carpet
- NE corridor & west wing - add dust fx under light
- change wood doors to metal doors in west wing (for consistency)
- add blood fx & electrical sound, when tripping over red lasers


Update: 12 Jan, 2023 @ 5:34am

- Delete 2 overlapping spawn points