Rivals of Aether

Rivals of Aether

MegaMan.EXE
Showing 1-5 of 5 entries
Update: 5 Apr, 2023 @ 12:31pm

v1.4

Jab[Lifesword](For using the full bar it was a lil underwhelming)
Knockback Scaling: 1.2 -> 1.25

Dash Attack(A lil too good so nerfing this)
Active: 10 -> 11
HSpeed: 12 -> 11

Fair(Same as above)
Active: 16 -> 19
Endlag: 14 -> 12
Landing Lag(Whiff): 27 -> 30

Dair[Firepunch](Double dips will be a lil more difficult)
Knockback Scaling: 0.6 -> 0.5
Hitstun Multiplier: 1 -> 0.8

DStrong[Hand](Maybe a few sneaky spikes with the hand?)
Buff:Hitbox is bigger

DSpecial[Flashbomb](Needed a bit more stun for those unexpected hits)
Extra Hitpause: 45 -> 60

USpecial[Body](Recovery is too strong with how disjointed the bird is)
Nerf: Removed hitbox

Update: 3 Feb, 2023 @ 7:21am

v1.3

Stats(A lil too heavy for how fast he is)
Weight: 0.95 -> 0.97

Dash Attack (Was a bit too fast for its range)
Startup: 9 -> 11

Jab[Hit 1 & 2]
Buff: Endlag reduced by 3 frames.
Nerf: 10 frame cooldown

FTilt (Now an accurate cooldown)
Pull Cooldown: 120 -> 180

DTilt
Endlag: 32 -> 18
Nerf: Added whifflag and can be jump cancelled 14 frames later.

DStrong
SFX: Changed

NSpecial (Yeah I went too crazy)
Base Knockback[Lv 1, Lv 2] 4 -> 3, 6 -> 5
Knockback Scaling[Lv 1,Lv 2]: 0.4 -> 0.35, 0.55 -> 0.5

FSpecial[Full Custom]
Buff: Transcendent Projectile.

DSpecial[Custom]
SFX: Changed

Update: 21 Jan, 2023 @ 7:29pm

v1.2 Back to back HUGEEEEE!!!

Stats
Dash Speed 6.5 -> 6.25
Air Accel 0.35 -> 0.32

Jab(Added Z-Saber and Lifesword)
Endlag 18 -> 23
Buff: Can use Custom Gauge to attack with Z-Saber and Lifesword
Half Gauge: A fast 3 hit slice. Press parry during the start up of Jab.
Full Gauge: A strong slice that. Press parry when at least one hit of jab hits. But
before the 3rd hit.

UTilt[Wind]
Angle: 55 -> 45

Fair[Sweetspot](Kills a lil too early)
Knockback Scaling: 0.65 -> 0.6

DAir (Was too fast for a powerful attack)
Startup: 9 -> 12
Endlag: 11 -> 10

DStrong(That brother was floating in the air for too damn long)
Endlag: 40 -> 32

NSpecial(A lil more power)
[No Charge], [Lv 1], [Lv 2]
Base Knockback: 2 -> 3, 3 -> 4, 5 -> 6
Knockback Scaling: 0.25 -> 0.3, 0.3 -> 0.4, unchanged
Bugfix: Uses the correct level of shot when cancelling

FSpecial[Custom]
Increased Hitstun of both shots
QOL: Fall slower during the animation. Also added recoil backwards on the shot which
pushes you backwards.

USpecial[Bird](Should be stronger for how slow it is)
Base Knockback: 5 -> 6
Knockback Scaling: 0.7 > 0.75
Damage 10 -> 12
Increases Base Knockback by up to 3 with charge levels
Buff: Can use Custom Gauge to use Fast Dash and Drain
Half Gauge: Unleash an instant powerful dash which doesn't place megaman in pratfall.
Full Gauge: Use a draining virus to steal health from your enemies you piece through

DSpecial
QOL: Can't Fastfall during the attack

Custom Gauge (Was too easy to fill,
Full Charge: 2700 -> 3300
Charge on hit: 25 -> 30

Update: 15 Jan, 2023 @ 6:02pm

v1.1 HUUUUUUGE PATCH

UTilt[Fan Hit] (Changed to isolate the hitboxes easier)
Base Knockback: 8 -> 7
Knockback Scaling: 0.8 -> 0.9
Angle: 85 -> 75
Extra Hitpause: 0 -> -2
Endlag: 8 -> 10

UTilt[Wind Hit] (Changed to isolate the hitboxes easier)
Active: 7 -> 9

Dash Attack[Lance] (increased range closer to MegaMans body so it whiffs less
Hitbox X Position: 72 -> 60
Width: 72 -> 96

UAir[Thunderbolt] (Was a lil too small)
Length: 90 -> 108
Hitbox Y Pos: -90 -> -102

Neutral Special (You could cancel at any charge level before lmao)
Bugfix: Functions as intended.
Nerf: Can only cancel animations at full charge into any special.
Nerf: Added polite to all hitboxes

Forward Special (A lil more fun)
Mechanic: Press Parry during start up to consume the custom gauge to upgrade this attack!
Buff: Damage increases when used with Chargeshot levels.
Half Custom Gauge: Speedy Cannon Shot
Full Custom Gauge: Slow Powerful Shot

Down Special (A lil more fun)
Mechanic: Press Parry during start up to consume the custom gauge to upgrade this attack!
Buff: Cooldown decreases when used with Chargeshot levels.
Half Custom Gauge: A multi-hitting bomb
Full Custom Gauge: A huge stunning explosion

HUD:
Added hud elements for the Cooldowns of UStrong, FTilt, DSpecial, FSpecial.
New Custom Gauge mechanic added!

SFX/VFX Changes:
All attacks updated

TODO:
Add Lifesword
Add Custom upgrade for Up Special

Update: 12 Jan, 2023 @ 2:57pm

v1.0

The public release!!!!