Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Warmod
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Update: 3 Aug, 2015 @ 3:56am

Update: 3 Aug, 2015 @ 2:03am

Warmod Update 0.35


Mechanics

- Idle shield and weapon hits now cause stamina damage – 15 for shield, 10 for weapons. Does not apply to projectiles.
- Idle shields now have smaller hitboxes.

Weapons

- Longsword and Sword of War half-swording combo animation lengths increased.
- Polearms and spears no longer move more slowly during release.
- Archers can now use all their secondaries.
- Heavy crossbow reload back to vanilla speed.
- Light crossbow damage buffed to 80 (from 75).
- Warbow broadhead and bodkin buffed to 110 (from 90). Broadhead should kill archers with torso hit now.

Bug Fixes

- Javelin throw bug fixed.

Update: 22 Jul, 2015 @ 11:08pm

Warmod Update v0.3

Changelog

* Added clashes in release. Clashing hits result in a deflect state for both players.
* All melee weapons now have custom physics assets.
* New Pawn code to make idle shield and weapon hits do no damage, and deflect the hit player instead.

Update: 18 May, 2015 @ 11:01pm

Update: 11 May, 2015 @ 11:24pm

Update: 11 May, 2015 @ 10:30pm

Update: 6 May, 2015 @ 9:23pm

Update: 26 Apr, 2015 @ 12:58am

Update: 25 Apr, 2015 @ 2:18am

0.2

* Added War Banners
* Added weapon clashing

Update: 21 Feb, 2015 @ 7:16pm