Avorion

Avorion

AI Ship and Structures Custom Balance
Showing 1-10 of 17 entries
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Update: 2 Nov, 2024 @ 7:36am

Update: 15 Feb, 2024 @ 2:33pm

Update: 20 Dec, 2023 @ 3:17pm

Update: 20 Dec, 2023 @ 2:13pm

v 1.1.0

Global scaling values now handled in one place, rather than in each file.

ToDo: Investigate Behemoth and new World Bosses and add handling for scaling.

Update: 20 Dec, 2023 @ 2:11pm

Update: 10 Sep, 2023 @ 12:30pm

v1.0.2

Fixed an issue where an undefined variable caused Xsotan bosses not to spawn (caused by me renaming variables at some point in the past)

Update: 17 Feb, 2023 @ 1:10pm

v1.0.1

Lower customscaling to 5x and all multiplicative scaling to 1x.

Update: 22 Jan, 2023 @ 11:10am

v1.0.0

Fix double calculation and resolved issue regarding multiplying against a nil value in some cases.

Update: 22 Jan, 2023 @ 10:21am

Update: 22 Jan, 2023 @ 10:16am

Fix military ships being scaled twice by scalingcustom multiplier resulting in colossal ships.