Fraymakers

Fraymakers

Misako
Showing 1-10 of 34 entries
< 1  2  3  4 >
Update: 4 Feb, 2024 @ 9:50pm

0.2.0
miiverse + down special rework

-miiverse added
-removed jab special (special after jab2)

dash attack
-reduced speed
-increased active frames of all hitboxes by 1
-increased endlag by 3
-increased startup by 3
-increased baseknockback by 5
-removed knockback growth on first 3 hits
-adjusted autolink

forward tilt
-reduced active frames by 1
-increased startup by 3 frames
-increased end lag by 8 frames

up tilt
-increased active frames by 2
-increased start up by 3 frames
-increased end lag by 4 frames

down tilt
-reduced active frames by 3
-reduced hitbox size
-increased end lag by 3
-increased start up by 3

forward strong
-reduced startup by 3
-increased active frames by 2
-increased endlag by 8

up strong
-increased startup by 3
-increased active hitboxes by 2
-increased endlag by 6

down strong
-increased active hitbox by 1
-increased endlag by 8

neutral air
-increased startup by 3, 2 and 3 frames on aerial neutral 1,2,and 3 respectively

forward air
-reduced active frames by 2

back air
-added 8 frames of start up
-added 6 frames of landing lag
-added gravityMultipler of 0.8

down air
-added 2 frames of start up
-added 2 frames of endlag
neutral special
-can cancel to side or up special after first and second punch

up air
-increased startup by 2
-increased endlag by 2
-sweetspot angle changed to 60
-sourspot angle changed to 55

neutral special
-neutral special 1 and 2 can cancel to up, side or down special (hold special + direction while in neutral special 1 or 2)

up special
-increased active hitboxes frames by 1
-reduced number of hitboxes from 4 > 3
-decreased damage before last hitbox from 3 > 2
-adjusted autolink
-increased last hitbox baseknockback from 50 > 70
-decreased last hitbox kb growth from 60 > 55

side special
-increased startup by 4 frames
-removed ledgegrabbox on grounded version
-can be held to increase speed

down special
REWORKED
-now a dropkick

forward throw
-slightly tweaked animation
-increased hitstop and selfhitstop from 10 > 15

Update: 3 Dec, 2023 @ 1:55pm

0.1.9
emote audio

Update: 5 Nov, 2023 @ 10:53am

0.1.8
sky alt, audio changes, afterimage fix

[?] BLM Alt.
[?] Hurtboxes adjusted.
[?] Fix audios using old audio code.
[?] Intro animation adjusted.
[+] Intro sound added.

Neutral Special
[?] Afterimage code redone.

Air grab
[?] Adjusted air movement
[-] Added hurtboxes on grab followup
[+] Now a self destruct throw. Added ledge grab box.

Down Special
[+] Counter damage now based on damage received.

Update: 14 May, 2023 @ 8:09am

0.1.7
-hurtbox and hitbox fix
-afterimage fix

Update: 30 Apr, 2023 @ 8:19pm

0.1.6
-removed hurtbox on intro (just in case a character that can hurt players during their intro appears)
-few hurtbox fixes

Update: 24 Apr, 2023 @ 7:08am

0.1.5

Update: 23 Apr, 2023 @ 4:07pm

0.1.4

Air grab
-hugely increased knockback and knockback growth and high hitstop

Back air
-added a tipper hitbox with high hitstop, knockback and knockback growth
-increased knockback and knockback growth on strap of bag

Down tilt
-changed angle to a spiking angle

Dash attack
-fixed autolinking move for it to miss multihit less

Side special
-increased knockback and knockback growth
-increased hitstop near end of move

Update: 16 Apr, 2023 @ 4:16am

0.1.3
Down Special
-added knockback and knockback growth for counter

Update: 4 Apr, 2023 @ 10:13pm

0.1.2
Forward air
-spike hitbox knockback increased

Update: 25 Mar, 2023 @ 5:25pm

0.1.1