Garry's Mod

Garry's Mod

TFA-VOX Extra Callouts - Damage Types
Showing 1-10 of 10 entries
Update: 13 Oct, 2023 @ 10:53pm

- Accidentally left in a print function

Update: 13 Oct, 2023 @ 2:05pm

- Added a workaround for callouts overriding one another

- Stopped poison headcrabs from triggering the cut damage callout
It's dumb logic, and I couldn't figure out a way to make them not trigger it over the poison callout, so yeah.

Update: 20 May, 2023 @ 11:57pm

-Adjusted some stuff

Update: 5 Feb, 2023 @ 12:44am

- Fixed a typo with the explosive damage callout

Update: 1 Feb, 2023 @ 11:10pm

- A couple of missing ' caused the addon to break

Update: 30 Jan, 2023 @ 8:56am

- Fixed a typo

Update: 30 Jan, 2023 @ 2:22am

-Added multiple new damage types;

Crush (Physics props, rollermines apparently???)
Blast (Explosives, pretty self explanatory)
Cut/Slash (Sharp things, manhacks, antlions, headcrabs)
Blunt/Club (Very not sharp things, crowbar, stunstick, Antlion Guard)
Fall (Self explanatory)
Sonic (Houndeyes, Gargantua, very limited use)
Laser/Energybeam (Lasers, if you can find one)
Drown/Drownrecover (Drowning, because why not)
Dissolve (AR2 balls, anything that causes a corpse to fizzle and get destroyed)
Sniper (SniperRound/SniperPenetratedRound ammo, might work with the sniper NPC)

Update: 29 Jan, 2023 @ 11:05am

- Added chance and artificial delay settings

Update: 29 Jan, 2023 @ 7:48am

None Provided

Update: 29 Jan, 2023 @ 7:23am

Initial addon creation.