Fraymakers

Fraymakers

Shantae (Finished)
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Update: 19 Feb, 2023 @ 8:39am

1

Added extra sounds, balance tweaks and visual effects


Balance changes

- Forward Tilt comes out later (Frame 9 > 10)
- Forward Tilt has a reduced hurtbox
- Reduced Forward Tilt ISIA (30 > 36)
- Increased Dash Attack Knockback Growth (75 > 80)

~ Altered Sheep knockback Angle (135 > 120)

+ Down Smash Knockback Growth increased (75 > 76)
+ Increased Up Throw lightning range
+ Decreased Back Throw Knockback Growth (45 > 35)
+ Increased Sheep Damage (5 > 7)
+ Increased Sheep Knockback Growth (30 > 60)
+ Increased Side Special Ledge Grab Box

Update: 18 Feb, 2023 @ 1:36pm

0.5

Sounds are added!


Balance changes

- Down Tilt comes out later (Frame 6 > 7)

+ Down Tilt Hurtboxes fixed

Update: 13 Feb, 2023 @ 10:23am

0.1

All moves are added!


Balance changes

- Down Tilt sweetspot size reduced
- Up Air Ssweetspot base knockback reduced (70 > 60)
- Up B speed reduced (14 > 13)

~ Neutral B Links Stronger
~ Fixed Scaling issues with forward and back air (Increased Range and Hurtbox sizes)

+ Up B uses increased (2 > 3)
+ B-Air active frames increased (2 > 3)
+ B-Air total animation time decreased (58 > 56)

Update: 9 Feb, 2023 @ 3:38pm

0.0.9.1

Added Forward Throw and Up Throw.

Balance changes

- Altered Sheep Knockback angle (80 > 135) (No more Chaingrabs)

+ Changed sheep spawn position to actually make sense. Also makes it more consistent

Update: 8 Feb, 2023 @ 4:45pm

0.0.9

Added Back Throw (Sheep Toss)

It can chain grab :)

Balance changes

- Increased Jab start up frame (4 > 5)
- Increased Down Tilt start up frame (4 > 6)
- Decreased Forward Tilt Hitbox size

~ Fixed Back Air Land Animation

+ Deceased Up Tilt ISA frame (25 > 23)
+ Increased Up Tilt Hitbox
+ Decreased Up Tilt Startup Frame (13 > 12)

Update: 7 Feb, 2023 @ 6:31am

0.0.8

Added Neutral Air (Pikeball)

Balance changes

- Double jump speeds deacreased ([15,15] > [14,13])
- Number of Harpy flaps decreased (3 > 2)
- Friction increased (0.6 > 0.7)

~ Fast fall speed decreased (13.75 > 12.75)
~ Walk acceleration increased (0.3 > 1)

Update: 6 Feb, 2023 @ 10:53am

0.0.7

Added Up Air (Spider)

Balance changes

- Increased Blobfish Hurtbox
- Altered Down Air final hitbox angle (250>200)
- Decreased base knockback for Down Air (45 > 55)
- Decreased knockback growth for Down Air (65 > 55)

~ Blobfish causes 60 frames of hitstop and self hit stop on hit

Update: 4 Feb, 2023 @ 3:04pm

0.0.6

Added Tinkerbat Dash Attack

Update: 3 Feb, 2023 @ 8:44am

0.0.5

Added Up Smash

Balance Changes

- Weight Decreased (75>70)
- Forward Air startup time increased (4 > 5)
- Foward Air early hit damage deacreased (12 > 10)
- Aerial Side Special puts you into special fall.
- Down Air base final hit base knockback decreased (65 > 55)
- Down Air knockback growth decreased (75 > 65)

~ Aerial Side B no longer conserves Y momentum
~ Altered Down Air collision boxes

+ Forward Smash has increased range
+ Neutral B knockback cap reduced (100 > 50)

Update: 2 Feb, 2023 @ 8:38am

0.0.4

Added Up Tilt (Frog)
Added D-Air (Drill)

- Reduced Back Air Damage (20 > 18)
- Reduce Number of Harpee Flaps (5 > 4)