Slay the Spire

Slay the Spire

Grift the Spire
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Update: 26 Jul, 2023 @ 11:59am

v4.3.0

- Added mod config options to enable Moxie post-combat-victory healing, as well as to optionally halve the healing value.

Update: 24 Jul, 2023 @ 9:05am

v4.2.6

- Fixed Endless Supply not exhausting.

Update: 10 Jul, 2023 @ 4:11pm

v4.2.5

- The Spider (and The Boosted Spider) will no longer continue to pulse if combat ends with the counter at 7.

Update: 27 Jun, 2023 @ 1:54pm

v4.2.4

- Concentration and Overcharge, when together, will now increase the damage of non-grifter cards by the minimum amount shared between them.
- Fixed issues where Chain cards would 1) spend the wrong amount of energy on use and 2) would fail to reset properly when moving to the discard pile after being chained at least once before, leading to undefined behavior.

Update: 25 Jun, 2023 @ 6:32pm

v4.2.3

- Fixed The Wastrel's starter card for events (memory game) being Sal's Daggers instead of Smith's Arsenal.
- Fortitude: Fixed Stone Fortitude not giving any block.

Update: 25 Jun, 2023 @ 4:52pm

v4.2.2

- Unknown Concoction: Fixed it not adding an Empty Bottle card to your discard pile.
- Batter Up | Hurricane | Right in the Face: Addressed issues where some random attacks would be wasted on enemies that are already dead while other valid targets are available.

Update: 20 Jun, 2023 @ 3:12pm

v4.2.1

- Addressed grifter card max damage not displaying properly when modified by powers and modifiers.
- Protective Procedure: Now just applies Metallicize rather than a unique power that does the same thing. Description remains unchanged.

Update: 15 Jun, 2023 @ 5:01am

v4.2.0

VISUALS

- Fixed issue where Rare grifter Skills and Powers did not have the large version of their card backs for single-card view.

COMPATIBILITY

- Card modifiers applied by other mods to grifter cards will now affect base damage properly as well as multiple miscellaneous/magic numbers.
- If Chimera Cards is installed, The Spy will be recognized as an orb-using character.

CARDS

- Tweaked a few card descriptions that had inconsistent placement of the Ethereal, Retain, and Unplayable keywords.

Update: 14 Jun, 2023 @ 12:54am

v4.1.3

- Added a mod config option to enable/disable spawning of "general" grifter potions for all classes (Combat Gauze, Speed Tonic, Fuel Canister, Energy Siphon, Krill Ichor, Oshnu Glue). Disabled by default.
- Reversed a change to grifter card tags that unintentionally made them more likely to conflict with other mods.

Update: 13 Jun, 2023 @ 9:07pm

v4.1.2

CARDS

- Fixed a visual issue where cards would use base game card shadow/glow shapes instead of shapes matching the grifters' cards.